Quote Originally Posted by Codek View Post
I never get the sense that they are underwhelming, just that they lack options. I would love for them to get a way where we can sacrifice enmity generation for an increase of DPS or shield block.

I personally would like to see them remove block rate all together and turn cover into "next attack is a block" on global cooldown and applies 0 damage/enmity.

I would also like to see a damage ability added that uses mp so that we can move to a riot blade combo for bonus damage when enmity is not an issue. Maybe add it to something like tempered will or awareness since those are rarely thought of as is.

This would at least give us options to make on the go for those fights where there really isn't much for us to think about.
dont ever play PLD again please.