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  1. #11
    Player
    bokchoykn's Avatar
    Join Date
    Sep 2013
    Posts
    368
    Character
    Bokchoy Mcnuggets
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by kukurumei View Post
    There's never a point where more vit then you need... that few more points always make everyone happy.
    It's about opportunity cost. Excess VIT can be easily exchanged for STR. In many situations, particularly in the current end-game (T6-9), and the extra damage is more valuable than the extra HP.

    Quote Originally Posted by CrossSleet View Post
    sadly it looks like SE intented to make only one build viable.
    With fending accessories you have VIT and Parry and no amount of STR will make it better option.
    High STR will make better hate, dmg and slightly better parry (is it like +1% per every 40 str? i heard yes). But in the same time you have less hp pool for spike dmg (i dont trust healers so much ) and less often parry (because of lack of Parry accesories). Sadly. STR won't compensate it.

    If im wrong please some link to calculating str/vit&parry
    It's just the damage you're interested in. Hate is a joke in this game. Parry is a joke in this game. When dealt with properly (ie. Inner Beast), spike damage doesn't really go far beyond 6k on a Warrior. That's before considering Vengeance and Thrill. So, why do we need to allocate +30 Vitality and wear Fending Accessories to exceed 10,000 HP?

    It's a little different for Paladins who don't scale as well with Strength and are most likely going to be taking Bahamut's Claws.
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    Last edited by bokchoykn; 05-20-2014 at 05:36 PM.