Quote Originally Posted by ispano View Post
Uh, no. Why should it be made easier, when it's already easy to do as is?



As much as this would be nice, it's not going to happen due to how the game itself is designed. First of all, your DoTs don't lump with other people's DoTs, only your own. And the reason for this is the tick time is server controlled at a fixed 3 seconds. ie, ever single HoT and DoT on a mob/player will always tick at the exact same time, always. This is also why we won't see Spell/Skill Speed reduce the time between DoT ticks, because it's a hard coded timer.
Because it's annoying and adds no depth to the game. That, and the only job that this mechanic really affects is black mage. It affects summoner slightly but having casting interrupted on summoner isn't as big of a deal.

Yes, your dots lump with everyone else's dots. It turns into one giant DoT.