Then the solution would be to add a tutorial for Party Finder from the very beginning to the player

Then the solution would be to add a tutorial for Party Finder from the very beginning to the player

As I mentioned in this first post, the issue arises at the very end of the campaign. Players aren't going to remember that.
Game developers need to consider the players' state of mind when the issue arises, instead of just throwing in any old solution the devs think will work.

I think the issue is that you're expecting DF players to behave on some arbitrary line. If a healer don't heal, by all means cook them for the devils, but if a healer wants to skip the cutscenes, ain't nothing is wrong with that. The only way to "solve" this issue is to get think alike players to band together, either via FC or via Party Finder.As I mentioned in this first post, the issue arises at the very end of the campaign. Players aren't going to remember that.
Game developers need to consider the players' state of mind when the issue arises, instead of just throwing in any old solution the devs think will work.
If you'd rather not go the tutorial, simply put warnings near the dungeon requirements text: "if you wish to view the cutscenes, please form a Party Finder to do so". or perhaps when you first unlock the dungeons, you get introduced to Party Finder, for the XIVth time if need be
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