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  1. #21
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Charming wouldnt work because the BST would have to be able to go into dungeons as whatever role it's been set to and square would have to design each dungeon to make sure it'll always have a monster to charm for BSTs. Plus there's always backwards compatibility issue with older dungeons and we all know SE's stance on backwards compatibility so far (we've already done it this way and we dont want to go back and change it because we'd rather make 'new' things).

    Jugs or other consumables for making pets available to bst will also not work because the policy is not to have any job/class reliant on purchasing them from the market or npcs.

    So that leaves having actual BST skills to summon pets. That has one problem. BST's appeal is wide variety of pets to use and if we have too many summon skills on BST, we'd essentially have less skills to play with at any given time compared to any other class. If we have too few, well, we'll have too few pets to play with! There's a wide variety of mob types in Eorzea and having a bst that can only have a couple little pets would be disappointing.
    (2)

  2. #22
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    Quote Originally Posted by Artemiz View Post
    I'd like to see BST return in FF14, I'm not sure if charming would work but a jug/ability based, melee pet class sounds fun to me. Especially one that could dual wield axes. The lack of difficult open world content would be a drawback but this time I'm sure they'd make it useful in groups, which the FF11 version never was, sadly.
    I wouldn't give it axes in this game. I'd give it whips.
    (6)

  3. #23
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    i been hoping see more beast master with a whip. my beleif is that give chance put blue mage in as well more add quistis style blue mage. before anyone jump concussion say i want them to be use whip on the pet i don't believe beast master should have whip on the pet more use as melee weapon. it rare to see exotic weapon like whip be use on enemies. i hope to see a simalar system to wow where you have lvl your pet and ability to keep the pet as you companion. I notice that some players would be fond this strucation. yoshi p said would do something silimar to the original bst if the for ffxi. my suggest is that have system like wow would attract players like the ability keep they pets and this also fun to see who could get best pet.this give alot good ideal personal home for beast master with stable and stuff. Players in ffxi has want ability keep they pets.
    (0)

  4. #24
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    I theorycrafted a Flayer class leading into the Beastmaster and Blue Mage jobs (link in my signature if you care to see it). I basically gave it whips and their pets have short casting times so that they can swap pets on the fly to do various things or to compensate for various changes in battle. No charming since that wouldn't work here really. I gave them 6 total pets that they would unlock via job quests, one for each Bloodborn class (crab, wolf, firefly, raptor, funguar, vulture). Each pet has its own special focus for abilities such as the crab having the best tanking stats, the wolf being good single target melee DPS and the firefly being a magical ranged DPS. Would love a BST that uses many pets in a single battle.
    (1)
    * I fully give permission for any of my written ideas to be used by SE without recognition.

  5. #25
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    i also like drake in your system as pets
    (0)

  6. #26
    Player
    Docj's Avatar
    Join Date
    Sep 2013
    Posts
    52
    Character
    Doc Jay
    World
    Ultros
    Main Class
    Gladiator Lv 50

    no point

    we don't do anything in the open world and the mobs that exist are a joke once you hit level50. the mobs are also tethered to their spawn locations making aggro np. the open world exists for the storyline which we all skip through as fast as we can.

    there isn't any sort of beast hierarchy in this game, nor elemental properties. the game is instance based, most of which is too simple to make use of such a job. coil and primals would require use of "pot" pets, thus making the job even less of a "beastmaster" and more of a summoner type. this game has been built with the lowest common denominator in mind; we'll never see such complex jobs.
    (1)

  7. #27
    Player
    Obysuca's Avatar
    Join Date
    Aug 2013
    Posts
    963
    Character
    Ayaminae Yirien
    World
    Midgardsormr
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Uielyave View Post
    I don't see how SE ruined SMN.
    Oh you know, by just turning it into a half assed Rdm (DoT etc), with a pet that doesn't really do much in terms of damage. You know, stuff like that >.> What they should have done was put more focus on the actual avatars, give them a buff in damage too so they can keep up with other jobs.

    And XI's smn was made that way because of players, just like nin.
    (2)

  8. #28
    Player
    Corfish's Avatar
    Join Date
    May 2014
    Location
    Limsa Lominsa
    Posts
    490
    Character
    Aiden Weaver
    World
    Cactuar
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Obysuca View Post
    Oh you know, by just turning it into a half assed Rdm (DoT etc), with a pet that doesn't really do much in terms of damage. You know, stuff like that >.> What they should have done was put more focus on the actual avatars, give them a buff in damage too so they can keep up with other jobs.

    And XI's smn was made that way because of players, just like nin.
    As someone who didn't come from XI, I think SMN is fine mostly. The biggest issue is how useless anything except Garuda is, but Yoshi has stated they're working on a solution to that, so that solves that issue. This isn't FFXI, this is FFXIV. Things are going to play differently, you may not like it, but that doesn't make SMN ruined. Just not the job for you.

    Plus, if I am not mistaken, the summons themselves deal around 30% of a SMNs total DPS (at least this is the number I have always heard). That's kind of a lot...
    (1)

  9. #29
    Player
    Sivara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    47
    Character
    Sivara Mahiloh
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    I loved BST in FFXI, and I enjoyed Hunter in WoW as well, though it wasn't anywhere NEAR as fun. FFXI-BST was just pure adrenaline-fueled heart-pounding craziness. Running around throwing weaker monsters at a bigger monster, sending the message that YOU are in control of your surroundings...at least until something resists charm, Tame is down, and something eats you alive. Using the charm-move-release-repeat technique to work your way through an area loaded with aggro was like strolling through a dungeon and befriending every critter along the way. "Hi! Nice to meet you! Let's go for a walk. OK, gotta go! See ya!" Or, if it wasn't charmable, you could just distract it for a bit with something that was charmable or a jug pet.

    The FFXI style may never work in FFXIV, but as long as whatever they do is implemented well, I'll be happy. I wouldn't even mind if they took a page from WoW (yeah, I know, but hear me out) and let you tame the monster of your choice as a pet (or have more than one pet, because it's good to have options for different situations as well as for aesthetic appeal) and develop it as you level, much like the chocobo companion.
    (1)

  10. #30
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Why would anyone want BST in this game? I mean, if you reeeeeally want to cast "heavy" on everything, you can just level THM and use blizzard 1.
    (0)

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