Taken out of context from a different thread.
Yes we all would like a more interesting grind experience. But raising the cap wouldn't have as much effect than making the fights themselves more interesting.
Bayohne didn't post saying "don't worry guys, mobs 10 ranks above you will be exciting and challenging to fight even in a party!" or we wouldn't be having this discussion. They've made no hints at all about making enemies more difficult for their rank. We want to grind on more difficult enemies and since they haven't said enemies would be harder for their rank, the only other option is increasing the cap. You posted saying you wanted a more interesting GRIND experience, and that's all we're asking for so I don't know why you don't understand where we're coming from.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.