


Did it with one tank last night with the 15% buff. No amount of buffs will keep people from failing mechanics like dive bombs or Twisters.Going in T5 tonight. Let's see if i can prove some naysayers wrong. I do agree that 15% is and should be enough just because of the way the phases work in this instance.
Beating it, failing, all that aside, my main point was just wondering what happened to the echo buff and if it was delayed or forgotten about.
i think with high enough HP, people can all spread out and just eat divebombs, or at the very least the 1 or 2 that really suck at it can just go to the opposite end and get raised later.
Twisters will still suck but the bigger the buff the easier it is for the other people to carry them.


Congrats Apothica
For next time, I don't know if you were already doing this but, we've done it for weeks with just one tank. Makes it much easier. Just have a melee stand under her at the end in a neurolink for hatch (or just have the hatch target kite it to a neurolink).
If they go to 30% next maint, the one tank strat should be super easy as far as pushing phases.
Then you could run the risk of crashing into a wall and instantly dying, not to mention it would be an extremely counterproductive strategy to bypass a mechanic that is already easy to get through.i think with high enough HP, people can all spread out and just eat divebombs, or at the very least the 1 or 2 that really suck at it can just go to the opposite end and get raised later.
Twisters will still suck but the bigger the buff the easier it is for the other people to carry them.
Twisters are easy if you Focus Target Twintania. Like people said before me, the only thing that the Echo is doing in this fight is getting each phase over with faster, and no amount of it will make up for not knowing mechanics.
I also don't see why it's a bad thing to clear T5 in order to do T6. Coil follows a story, but above that, it's a difficulty ramp. T6 may feel easier to some people, but that's because they've gotten through T5 and it has provided them with a lot of experience and coordination. I think people purposely getting carried/buying runs in order to do the new turns (NOT in order to see the story. I don't really understand this one either because YouTube exists, but whatever) are doing harm to the community, because T6-T9 is going to punish them in a whole new way. I'm in no way saying that beating T5 magically makes you better, because I've met a lot of people with T5 gear and wonder how they even got as far as they have because they don't understand simple class concepts like properly rotating between defensive cooldowns (or maybe it's just laziness because "haha, I'm in a 4 person dungeon and I don't need to try", which I dislike), but doing T5 will definitely prepare you and give you an idea of the challenges ahead.
Last edited by Odett; 05-15-2014 at 09:50 PM.
This was posted in the JP forum:
http://forum.square-enix.com/ffxiv/t...=1#post2111918
Basically they are holding off implementing more buffs since they see that a lot of people are beating coil with current 15% buff... Would be nice if they announced this as a topic and not embedded as a reply in the JP forum.


George BushSE doesn't care aboutAfrican-AmericansEorzean-Americans!
JK lolololololol - don't ban me!!!
The NA Community Team us in California so on Pacific Time and that response was posted at 7:30 Eastern. Reps aren't up at 4 am translating posts... It's still only 11 am in Cali so give them time. They usually post dev responses after 3:00 pm Eastern.
it's not the only thing it does, that's completely wrong. a high enough gear/echo boost will allow 1 or 2 DPS to kill dreadknights even if the others died to twisters. it also allows solo healing for Death Sentence so you can afford having a healer die to Twisters. it allows for people to be dead at divebombs and you still have enough DPS to kill the snakes before Aetheric Profusion.Then you could run the risk of crashing into a wall and instantly dying, not to mention it would be an extremely counterproductive strategy to bypass a mechanic that is already easy to get through.
Twisters are easy if you Focus Target Twintania. Like people said before me, the only thing that the Echo is doing in this fight is getting each phase over with faster, and no amount of it will make up for not knowing mechanics.
That's true, but I feel like if the buff is working for you in that respect then the team as a whole was clearing the content anyway, or very close to it at least. The most significant change I've seen from the buff is increased HP and healing to keep tanks up through Death Sentence 100% of the time instead of 95% of the time or however often it was working out for us. Obviously doesn't keep my various teammates from eating divebombs or kiting snakes away though.it's not the only thing it does, that's completely wrong. a high enough gear/echo boost will allow 1 or 2 DPS to kill dreadknights even if the others died to twisters. it also allows solo healing for Death Sentence so you can afford having a healer die to Twisters. it allows for people to be dead at divebombs and you still have enough DPS to kill the snakes before Aetheric Profusion.
Not exactly. It may allow one DPS to kill DKs, but think of how long the fight will last after that. Even Titan HM with one DPS lasts a considerate amount of time. The enrage timer would kick in and the group would wipe. An Echo so large that it could allow such a thing would basically turn the fight into a carry. Either way, if so many people die at divebombs or twister, then the players in the group need more practice. Echo should not be big enough to die without much repercussions and think that another team member will pick up the slack.it's not the only thing it does, that's completely wrong. a high enough gear/echo boost will allow 1 or 2 DPS to kill dreadknights even if the others died to twisters. it also allows solo healing for Death Sentence so you can afford having a healer die to Twisters. it allows for people to be dead at divebombs and you still have enough DPS to kill the snakes before Aetheric Profusion.
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