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  1. #1
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by TheVedis View Post
    if fighting higher monsters is what you want for a challenge, nothing is stopping you from doing it

    the ammount of extra sp you get shouldnt dictate you going to do it if the challenge is really what this is about.
    the reason people say battle sucks in this game is because the monster difficulty doesnt make you use any skills, the reason people say there is no class uniqueness is because at 10 level difference your best team is always a hybrid tank, powerfull DD and a hybrid DD/healer.

    a Whm class will be totally useless in this game unless they dont give anyone anything but cure 1, and heck even without a cure, 8 man team can steam roll monsters while just spamming buttons, which later on equals let AA play.

    there is no need for any specialized playstyles with the current monster difficulty. think about it, why would you ever need a pld? monsters die in 20 seconds. why would you ever need a specialized healer, monsters die in twenty seconds.
    Basically think what colibri parties did to whm, plds, and even ninjas. at 10 levels, everything in this game is a colibri party.



    its not about challenge really, its about making people think battle isnt boring, and needing more than
    2 types of classes.
    (3)
    Last edited by Physic; 07-02-2011 at 04:24 AM.

  2. #2
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Physic View Post
    the reason people say battle sucks in this game is because the monster difficulty doesnt make you use any skills, the reason people say there is no class uniqueness is because at 10 level difference your best team is always a hybrid tank, powerfull DD and a hybrid DD/healer.

    a Whm class will be totally useless in this game unless they dont give anyone anything but cure 1, and heck even without a cure, 8 man team can steam roll monsters while just spamming buttons, which later on equals let AA play.

    there is no need for any specialized playstyles with the current monster difficulty. think about it, why would you ever need a pld? monsters die in 20 seconds. why would you ever need a specialized healer, monsters die in twenty seconds.
    Basically think what colibri parties did to whm, plds, and even ninjas. at 10 levels, everything in this game is a colibri party.



    its not about challenge really, its about making people think battle isnt boring, and needing more than
    2 types of classes.
    you speak my mind. So true
    (0)