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  1. #20
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,039
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Yaaay, something worth bringing up.

    In The Second Coil of Bahamut - Turn 2 (aka Turn 7), we learn that many seemingly unnatural (but not voidsent) creatures have an unexpected origin - the ancient Allag were heavily invested in the development of Bioweaponry. This goes well beyond forgekin and modification and well into direct genetic meddling (lending support to the idea that the Gigant genus has origins relative to the Allag in some way).

    How do we categorize these creatures? They have no category. At best they're Biological (as opposed to Metallurgical) Forgekin.

    For now I'm going to give them an "OTHER" classification similar to Primals and Elementals until we know better.

    Interesting Note:
    The Lamia are new and the bioweapon lab explains their origin, but look at the tanks under the platform - a huge stash of incubating chimera. We finally have an origin for these creatures and an excuse to take them off the wheel of guesses and toss them into the temporary(?) folder of Allagan Bioweaponry. The thing is, how long do these creatures live!? Cutter's Cry has had legends of the chimera (which turned out to be true) for seemingly hundreds of years. Are they biologically immortal unless slain?

    Not from around these parts are you? There isn't a sprat this side of the Maiden who hasn't lost more than a few nights sleep after hearin' tales of the chimera of Cutter's Cry. For centuries, woodcutters bringing back logs from the Black Shroud would avoid bandits waitin' for them on the Lumberline by takin' the detour 'round Cutter's Pass - the route leadin' the men right past this cave. The smart ones would keep their distance, but every now and again, a dust storm or the like would force some poor soul to take cover within the dusty grot. But legend says any who entered would never return...victims of the three-headed horror that makes the caverns its lair - the chimera. Some say you can still hear the screams of those whom the chimera keeps alive...for the beast enjoys its meat fresh... 'Tis why the locals call the place Cutter's Cry...and I, for one, can attest to the appropriateness of that name, as can the Darklight Raiders - once Eorzea's strongest band of mercenaries...now, all dead and buried 'neath the chimera's sands.
    We can probably toss Mirrorknights into this category as well. I was leaning towards the three-faced snakes being thrown into that category, too, but if the Ul'dahn authorities pit them against adventurers within the Coliseum without a second thought or inquiry, perhaps not. What do you think?

    (inb4 "All the beast tribes are descendants of Allagan bioweaponry experiments!")
    (1)
    Last edited by Anonymoose; 05-13-2014 at 11:58 PM.
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola