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  1. #1
    Player
    Nel_Celestine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Nel Celestine
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by DosonTheGreat View Post
    It's not really a slap in the face imo. Why should they be able to get as high an ilevel as the people doing coil? They can still get the new soldiery gear. What exactly do they need to be decked out in ilevel 110 soldiery gear for? lol For me it was kind of a slap in the face that i did coil1 all those months and yet I had an ilevel equal to people not doing coil. I never did get my weapon from turn 5, but at least the sands and oil guarantees me some good loot. RNG loot drops with lockouts make me sad. Woe is me.
    The only reason it was changed to this method was because Yoshi-P said he wanted to motivate more people to do coil raids. By making it a divide this time all it's done has hurt the player base at large and made the raid community feel 'super special awesome'. No more no less. It seems you also skimmed over my first comment about there being more then 2 types of players.

    Quote Originally Posted by Gormogon View Post
    Here's the issue.

    People that can clear coil without it don't need it.
    People that can't clear coil without it need it.

    Those that aren't clearing coil have an issue so getting coil level gear "helps" make it less stressful.

    This is why coil level gear being accessible only in coil needs to stop. It should be the most reliable and easy way to obtain, yes. Yet not the only way since it's what breeds elitistjerks.
    Thank you, someone who understands.
    (5)
    Last edited by Nel_Celestine; 05-12-2014 at 07:04 AM.

  2. #2
    Player
    ispano's Avatar
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    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Nel_Celestine View Post
    The only reason it was changed to this method was because Yoshi-P said he wanted to motivate more people to do coil raids. By making it a divide this time all it's done has hurt the player base at large and made the raid community feel 'super special awesome'. No more no less. It seems you also skimmed over my first comment about there being more then 2 types of players.
    And what if it was intended to be this way from the start, but they decided not to since CT wasn't out yet? The thing is, it's done the way it is now in other games for a reason. You don't give people the "same" stuff for less effort. Putting it behind other difficult content is fine, but the effort needs to be roughly the same.

    And honestly, as i've seen other people say, this is the only game where i've seen people complain about it being this way.
    (1)

  3. #3
    Player
    Nel_Celestine's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Nel Celestine
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by ispano View Post
    And honestly, as i've seen other people say, this is the only game where i've seen people complain about it being this way.
    If it was intended to be another way then it should and could have been implemented as such. But it wasn't. If players don't voice their thoughts on things then we will not have a proper representation of the community as a whole.

    http://forum.square-enix.com/ffxiv/threads/159217

    0:44:49
    Q: Is the item level for the equipment from the Second Coil of Bahamut and the equipment that you can purchase with Allagan tomestones of soldiery the same?

    A: Strictly speaking, the item level of equipment that can be purchased with Allagan tomestones of soldiery and equipment that drops directly from the Second Coil of Bahamut is different. In patch 2.0 and 2.1, the equipment from the Binding Coil of Bahamut and the equipment you could obtain with Allagan tomestones of mythology were exactly the same, and I think this detracted from players’ motivation. This time around we've prepared something a little different, so they won't necessarily be equal. As I mentioned earlier, we’ve prepared three main ways to increase your item level, and regardless of which route you take you’ll be able to achieve the same item level in the end. The system has seen some adjustments with this patch, so we encourage you to give it a try.

    Coil Drops, Coil Drops and Waiting for Coil Nerf for drops is NOT three methods.
    (6)

  4. #4
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Nel_Celestine View Post
    Coil Drops, Coil Drops and Waiting for Coil Nerf for drops is NOT three methods.
    You know, I see two right now

    We have Soldiery + Oils to get i110.
    We have Coil.

    Both are gated behind coil, but they're still, for all intents and purposes, two 'ways' to earn the gear.

    But what is this mythical 'third' way? O_o
    (1)

  5. #5
    Player
    Gormogon's Avatar
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    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by DosonTheGreat View Post
    Gear won't help you with mechanics.
    Never said it helps with mechanics. I said gear makes it less stressful.

    Funny that you call yourself an elitist but you can't even figure out what that even means. Glad to know that by your definition you're god damn jelly about my skills, thanks.

    Quote Originally Posted by Eidolon View Post
    You know, I see two right now

    Both are gated behind coil.
    If you take 2.1 as an example.

    Gear: CT > Myth > Coil > Primals (accessories only)
    Weapons: Coil > Rowena Tokens > Zenith questline > Primals

    Yet as far as 2.2 goes. You can see what's missing.
    (1)

  6. #6
    Player
    Musashidon's Avatar
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    Aug 2013
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    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by ispano View Post
    And honestly, as i've seen other people say, this is the only game where i've seen people complain about it being this way.
    the problem with that is how things were done, if myth gear was only i80 and ct was also i80 there wouldn't be as many people complaining but when you start with 1 way to get i90 (tokens) then another (coil)
    then take the way to get the same ilvl gear as coil away people get mad.

    it's the same with alot of 1.0 2.0 discussion they took things out of 1.0 that people liked so they get mad and say they want them back course the difference is the population the amount of people affect (in a bad way) by the 1.0 to 2.0 change, it's far less then the population of people affected (or effected? god i hate these to words) by the change in 2.2 from 2.0. (based off of 1.0 pop compared to 2.0 pop)

    it how most go, if ff14 was the first FFmmo the opinions of ff14 being a bad mmo would be different because there would be no ff11mmo to compare it to. it would still be compared to say EQ or ultima online but it wouldn't have 11 to be compared too.
    (1)

  7. #7
    Player
    DosonTheGreat's Avatar
    Join Date
    Apr 2014
    Posts
    53
    Character
    Doson Eight
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Musashidon View Post
    snip
    This patch is just what I wanted. We were all laughing in TS on the day of the patch when we realized that noobs wouldn't be able to get as high a gear level as us. Knowing that my ilevel is already higher than all the bad players on the server is a good feeling. I was the first healer on the server to get the upgraded soldiery chest and I know when they see Doson The Great teleport to Mor Dhona that they all see what a bigshot I am. Oh yes...
    (4)

  8. #8
    Player
    Amberion's Avatar
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    Sep 2013
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    499
    Character
    Amberion Eurelt
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by DosonTheGreat View Post
    This patch is just what I wanted. We were all laughing in TS on the day of the patch when we realized that noobs wouldn't be able to get as high a gear level as us. Knowing that my ilevel is already higher than all the bad players on the server is a good feeling. I was the first healer on the server to get the upgraded soldiery chest and I know when they see Doson The Great teleport to Mor Dhona that they all see what a bigshot I am. Oh yes...
    Sarcasm aside. But it is kind of sad how the gaming community has devolved.

    Before when changes where made, people might have grumbled a bit. But they either adapted or left.

    Now though, if people don't like it, they grumble and pretty much demand devs to change it to how they like it. Even though that changing it to how they want, will create a new group of people who don't like it.
    (4)

  9. #9
    Player
    DosonTheGreat's Avatar
    Join Date
    Apr 2014
    Posts
    53
    Character
    Doson Eight
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Amberion View Post
    Sarcasm aside. But it is kind of sad how the gaming community has devolved.

    Before when changes where made, people might have grumbled a bit. But they either adapted or left.

    Now though, if people don't like it, they grumble and pretty much demand devs to change it to how they like it. Even though that changing it to how they want, will create a new group of people who don't like it.
    I know what you mean. There's no way to please everyone so why not try to please the people who most enjoy the game the most? Instead what we have had with games these days is people who don't really even care very much about games(the kind of people who use the insult "get a life") demanding that game devs cater to them. Then what people who truly enjoy the hobby are left with is shallow, mindless, watered down junk. It's not enough that casuals get 3 new dungeons and a primal and gardening and blah blah blah. Nope. They need all the best gear too. Excuses, excuses, excuses. That's all I ever hear from people. They go game to game and complain about how everything is so hard and complicated. They will never stop until every last game is the same super easy, hand holding pile of poo. Farewell gaming! I hardly knew you.
    It's too late for big companies like SE to go back now. Nope. They've already sold themselves out to casual gamers. Catering to hardcore gamers would mean certain doom. But there are still companies who know that they can profit from niche titles and not every game has to be a huge AAA release.
    (6)
    Last edited by DosonTheGreat; 05-12-2014 at 09:00 AM.

  10. #10
    Player
    DosonTheGreat's Avatar
    Join Date
    Apr 2014
    Posts
    53
    Character
    Doson Eight
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Nel_Celestine View Post
    snip
    No amount of any of the gear currently in the game is going to allow anyone to clear coil2. All it will lead to is more frustration as they make a tiny bit of progress then get walled off again by skill checks. If people want to enter coil they really need to just get better at the game and not whine that it's not made easy enough. The only people that need and deserve that gear is people who have earned it. It is their reward that they have earned and it is what will prepare them for the next coil. Handing players that level of gear is a slap in the face to all the groups that have worked hard to down coil2.
    All this hand holding needs to stop. The gaming community has become so pathetic. I miss the days when gamers were just guys who sit in their rooms all day ignoring the rest of humanity. Back then games were real. Now everyone plays games that play themselves and they think their opinions matter when they don't care about games. They really don't want any challenge whatsoever. They just want the game to keep telling them they are great no matter what. What a sad day.
    Know what i mean?
    (5)

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