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Thread: BLM Buffs Inc!

  1. #101
    Player
    Maero's Avatar
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    Sep 2013
    Location
    Gridania
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    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    sorry what is E4E? from summoner perhaps?
    Yeah i also have physick, mainly for oh crap moments, lol
    (0)

  2. #102
    Player
    Sleigh's Avatar
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    Sep 2013
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    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Kenji1134 View Post
    Basically Hawk's Eye is useless for BLM because it only buffs dex, which does nothing for our spells, and you should already have a 100% hit rate. If you dont, then you need more accuracy, as hawk's is only up ~22% of the time.

    For Cross-Class skills, I stick to Raging, Quelling, Virus, E4E, and Physisk... Least Physick gives me a ~400 hp heal, still better than Hawk's.
    I think an interesting mechanic could be enemies with 100% dodge rate who have to be burned down by Hawk's Eye users in the future. As it is now it's really quite useless.
    (0)

  3. #103
    Player
    Uninstall's Avatar
    Join Date
    Sep 2013
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    170
    Character
    Yukairi Ran
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Or just have it give the respective class their primary attribute.
    (0)

  4. #104
    Player
    Viridiana's Avatar
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    Mar 2011
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    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Maero View Post
    sorry what is E4E? from summoner perhaps?
    Yeah i also have physick, mainly for oh crap moments, lol
    Eye for an Eye, which is one of the better mitigation abilities in game at the moment.

    And the only thing Hawk should be giving you is a laughable amount of parry.
    (0)

  5. #105
    Player
    Aikaal's Avatar
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    Mar 2014
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    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by BinaryJack View Post
    My 2cents...they will probably create buffs that is usable by SMN.

    To be completely honest, the only buff SMN/BLM has is Raging Strikes.
    I can not and will not consider Shadow Flare a buff in any way, form or function.
    Summoners have Quelling Strikes, Raging Strikes from Archer. They have two Pet CDs and Enkindle. BLM have Quelling Strikes and Raging Strikes and that's about it. Summoners don't need a buff.
    (1)

  6. #106
    Player
    Timethiuas's Avatar
    Join Date
    Oct 2013
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    73
    Character
    Kari Kali
    World
    Hyperion
    Main Class
    Thaumaturge Lv 60
    I want Drain. I don't care if they make it an ability or a spell, but I would really like it as a way to get back some HP while soloing.
    (0)

  7. #107
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Timethiuas View Post
    I want Drain. I don't care if they make it an ability or a spell, but I would really like it as a way to get back some HP while soloing.

    /ac "Sleep" <t>
    /ac "Physick" <me>

    You shouldn't have issues... unless you don't have 4 levels in Arcanist.
    (1)

  8. #108
    Player
    Remn's Avatar
    Join Date
    Aug 2013
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    447
    Character
    Kizuna Astin
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Sleigh View Post
    I think an interesting mechanic could be enemies with 100% dodge rate who have to be burned down by Hawk's Eye users in the future. As it is now it's really quite useless.
    Will never happen unless, Hawk's eye can be use by At least ALL DPS. otherwise it will create situation where people wont take any class that cannot cross skill Hawk's eye
    (0)

  9. #109
    Player
    Kitru's Avatar
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    Sep 2013
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    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Remn View Post
    Will never happen unless, Hawk's eye can be use by At least ALL DPS. otherwise it will create situation where people wont take any class that cannot cross skill Hawk's eye
    The closest you'd probably get to that scenario is a portion of the fight where the enemy gets something like 20-30% evasion. Hawk's Eye would provide a distinct advantage but it wouldn't be outright required. It would also give the Rain of Death effect some value as well.
    (0)

  10. #110
    Player
    SongJoohee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Au Ra
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 80
    I can't see Surecast being altered to allow us to cast while moving, it completely goes against the identity of Black Mage, as much as I would like it, I would like any of these)

    a) Stackable Firestarters (2, or 3) to stop so many of these constantly going to waste.

    This solves the issue that's been there since 2.0, I feel up to 3 would be a good amount, you could "store" 1, and then you have the 2 "spare" that stops them going to waste. If it's up to 2, you will still have the issue of losing some, but atleast you can have 1 stored for usage during movement.

    My issue with this is the identity of BLM and the potential for burst damage. BLM burst is pretty strong as it currently is, can you imagine if you have a stack of Firestarters, maybe a Thundercloud too? Any burst DPS checks would just be obliterated. Firestarter hits for what, 1,1k? If it stacks to 3, 3.3k damage in 3 GCD from Firestarts, add a Thundercloud and then a swiftcase Flare, if it was for example for a 10s burst... It's obscene and then factor in Foes Req, Potions, Raging Strikes and Crits and it just goes through the moon. I would love that, whether it's balanced or not is another question ^^

    b) Add Miasma or Bio to Cross-class abilities, with possibly some changes to WHM offensive attacks to balance this out on that side.

    As others have said, BLM have a spare cross-class, sure, Physick is useful now and then, but it's such a rare occasion where Physick would actually save someones life.

    This solves the mana tick timing introduced in 2.1, we often have to sit and wait for a slight moment for a manatick, with another Dot, we can reapply this and thunder while waiting for the 2nd tick, and then continue with Fire. This also makes movement slightly less of an issue as we will have both Thunder and Miasma ticking while dealing with whatever makes us move.

    c) Buff to Scathe. The nerf in 2.1 was pointless. I'm not even sure why they did it. I would love to see Scathe be buffed a bit and made more reliable, atm you play the lottery of Normal Potency/Normal Crit/Double Potency/Double Crit, I've seen it hit anywhere from 200-1000 damage.

    d) Change Aetherial Manipulation. Change this to a teleport, to teleport us anywhere we say, rather than to a party member.

    I've been making a lot of us out of this recently but having it limited to party members is very prohibitive. I can see the issues with it though, such as aiming ground targets seems to be pretty horrible on gamepads.

    And I guess e) Please for the love of god either just remove, replace or make Apocatastasis useful for something other than applying on random people to see them go "Wow I've never seen this before, what does it do?"
    (2)
    Last edited by SongJoohee; 05-10-2014 at 06:38 AM.

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