Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.
^ and this is more or less it, you know what i am saying, lol
Trust me i have tried many different rotations i have found this one to work the best for me, and my numbers are just fine
Not to mention one can argue that by the time your Fire 3 (hardcast) is done i am already dealing damage.
Again not trying to argue just posting what i do and there are times i do not start with Ice 3
Last edited by Maero; 05-10-2014 at 02:23 AM.
You do realize hard casting Blizzard 3 and Fire 3 takes the same time and they do the same damage right? :s As a Black Mage you want to avoid spending as much time in Umbral Ice phase as possible. Your numbers may be "fine", but probably not fine enough to give other people advises.
You get a crappy half damage Fire 3.
Well who makes you top mage here. Like seriously man no need to be a jerk about it.
Instead maybe why not post your rotation and numbers if you have any.
Blm is not my only class and i have been doing just "fine" as you put it in coil and EX Primals
Maybe Uninstall yourself from this thread if you will not be of any help
^this and nothin else matters.You do realize hard casting Blizzard 3 and Fire 3 takes the same time and they do the same damage right? :s As a Black Mage you want to avoid spending as much time in Umbral Ice phase as possible. Your numbers may be "fine", but probably not fine enough to give other people advises.
You get a crappy half damage Fire 3.
@maero
its pretty much false assumption you think you do more dmg xP
no false assumptions, have any of you done testing even? Their are countless threads of those with numbers.
Kudos if your ways work, people have different rotations,
heck after a transpose and waiting for mana does not always tick either due to lag or what not so i always have to change stuff up.
Anyhow at least you are not rude like previous poster as this thread from op was started about his rotation being good or not, back on subject people
@ks3v3n
Opening w/ B3 for a free Thunder/Halfcast F3 for the additional Fire in the opening rotation results in a higher DPS after the beginning of the first rotation.
B3: 220 Potency(176 under AF3), 3.5 sec/cast
F3: 220 Potency(176 under AF3), 3.5 sec/cast
T2: 50 Potency, 2.75 sec/cast
F1: 150 Potency(270 under AF3), 2.5 sec/cast
B3>T2>F3 is 8 Seconds, 446 Potency; 55.75pps(from now on referred to as "Rotation 1")
T2>F3>F1 is 8.75 seconds, 540 Potency; 61.71pps(from now on referred to as "Rotation 2")
So obviously, Rotation 2 seems like it's higher
Lets do a full rotation
Rotation 1 allows for 5 F1. An additional 1350 potency over 12.5 seconds. (1350+446)/20.25 = 88.69pps
Rotation 2 only gets 4 F1, and already used 1 in the opening. So it ends its first rotation w/ 3 additional F1 and an additional 7.5 seconds
(540+810)/16.25 = 83.07
As you can see, Rotation 1(opening with B3) is clearly more PPS over a full rotation, simply do to the additional F1.(Not even taking into account the chance for an additional Firestarter)
Now, the difference between them is 5PPS, by no means a large amount, and probably not a very large determining factor of your overall DPS in a fight.
However the fact is using Rotation 1 will have resulted in more damage over a full beginning rotation than Rotation 2. You could try to argue that R2 has a quicker chance to proc a Firestarter, however it needs 2 Firestarter before it will be doing more damage, and you only get 4 chances, compared to 5 chances with R1.
Yes, I get a half damage Fire3, as well as an additional F1, meaning I've done 5x 270 potency spells by the time you've finished casting your second thunder, and have only cast 4x 270 potency spells.You do realize hard casting Blizzard 3 and Fire 3 takes the same time and they do the same damage right? :s As a Black Mage you want to avoid spending as much time in Umbral Ice phase as possible. Your numbers may be "fine", but probably not fine enough to give other people advises.
You get a crappy half damage Fire 3.
UI stance is -30%, and F3 hits for low amounts in neutral, anyway.
And an additional chance of Firestarter proc.
Last edited by Waliel; 05-10-2014 at 08:19 PM.
Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.
T2 is 3 second/cast, and you should count the dot potency as well. So it's 50+35*7=295.
Rotation 1 lasts for an additional 0.75 seconds. So it's 9 as well. The "half speed" F3 may be half of 3.5 second cast time, but you still have to wait a whole GCD before using the next spell.
The change would be rotation 1 now does 2019 potency over 21.5 seconds, which gives you 93.91pps.Lets do a full rotation
Rotation 1 allows for 5 F1. An additional 1350 potency over 12.5 seconds. (1350+446)/20.25 = 88.69pps
Rotation 2 only gets 4 F1, and already used 1 in the opening. So it ends its first rotation w/ 3 additional F1 and an additional 7.5 seconds
(540+810)/16.25 = 83.07
Rotation 2 should instead be either T1>F3>F1>F1>F1>F1 or F3>F1>F1>F1>F1. The first one gives 1540 potency/16 seconds=96.25pps, and the second is 1300 potency/13.5 seconds=96.30pps. The reason for using T1 instead of T2 is because the rotation is shorter so you won't have a chance to use the full duration of T2.
@Waliel
Now if you add in Firestarter, it becomes a bit more complicated. For all the middle Fire 1s, it is 0.6*(150*1.8)+0.4*(220*1.8+150*1.8)/2, giving you an average of 295.2 potency/GCD, the very last one is 150*1.8+0.4*(220*1.4-220*0.7) since triggering that Firestarter allows your next Fire 3, the one under Umbral Ice to go from a 0.7 multiplier to 1.4.
So if we really wanna account for Firestarter, Rotation 1 becomes 2181.4 potency / 21.5 seconds = 101.46 pps. Rotation 2 without Thunder is 1437.2 potency over 13.5 seconds = 106.46.
Anyways, I don't see how I was being rude. I would say it's considered more rude to pass off things as facts when the only thing you have to back it up is "my numbers seem fine".
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