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  1. #11
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by ks3v3n View Post
    you're w8sting a 3.x seconds (depending on sps) cast to be able to get another twice as fast cast?
    The point of that is to get a free T2 and a reduced F3 for an extra F1 in your first rotation.
    (0)

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  2. #12
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Quote Originally Posted by ks3v3n View Post
    you're w8sting a 3.x seconds (depending on sps) cast to be able to get another twice as fast cast?


    Quote Originally Posted by Waliel View Post
    The point of that is to get a free T2 and a reduced F3 for an extra F1 in your first rotation.
    ^ and this is more or less it, you know what i am saying, lol
    Trust me i have tried many different rotations i have found this one to work the best for me, and my numbers are just fine
    Not to mention one can argue that by the time your Fire 3 (hardcast) is done i am already dealing damage.
    Again not trying to argue just posting what i do and there are times i do not start with Ice 3
    (0)
    Last edited by Maero; 05-10-2014 at 02:23 AM.

  3. #13
    Player
    Uninstall's Avatar
    Join Date
    Sep 2013
    Posts
    170
    Character
    Yukairi Ran
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Maero View Post
    Not to mention one can argue that by the time your Fire 3 (hardcast) is done i am already dealing damage.
    You do realize hard casting Blizzard 3 and Fire 3 takes the same time and they do the same damage right? :s As a Black Mage you want to avoid spending as much time in Umbral Ice phase as possible. Your numbers may be "fine", but probably not fine enough to give other people advises.
    Quote Originally Posted by Waliel View Post
    The point of that is to get a free T2 and a reduced F3 for an extra F1 in your first rotation.
    You get a crappy half damage Fire 3.
    (1)

  4. #14
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Well who makes you top mage here. Like seriously man no need to be a jerk about it.
    Instead maybe why not post your rotation and numbers if you have any.
    Blm is not my only class and i have been doing just "fine" as you put it in coil and EX Primals
    Maybe Uninstall yourself from this thread if you will not be of any help
    (0)

  5. #15
    Player
    ks3v3n's Avatar
    Join Date
    Dec 2013
    Posts
    56
    Character
    Kseven Leetha
    World
    Shiva
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Uninstall View Post
    You do realize hard casting Blizzard 3 and Fire 3 takes the same time and they do the same damage right? :s As a Black Mage you want to avoid spending as much time in Umbral Ice phase as possible. Your numbers may be "fine", but probably not fine enough to give other people advises.


    You get a crappy half damage Fire 3.
    ^this and nothin else matters.

    @maero
    its pretty much false assumption you think you do more dmg xP
    (0)

  6. #16
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    no false assumptions, have any of you done testing even? Their are countless threads of those with numbers.
    Kudos if your ways work, people have different rotations,
    heck after a transpose and waiting for mana does not always tick either due to lag or what not so i always have to change stuff up.
    Anyhow at least you are not rude like previous poster as this thread from op was started about his rotation being good or not, back on subject people
    (0)

  7. #17
    Player
    IAmPotent's Avatar
    Join Date
    Oct 2013
    Posts
    82
    Character
    Nefael Yunalesca
    World
    Gilgamesh
    Main Class
    Warrior Lv 80
    @ks3v3n

    Opening w/ B3 for a free Thunder/Halfcast F3 for the additional Fire in the opening rotation results in a higher DPS after the beginning of the first rotation.

    B3: 220 Potency(176 under AF3), 3.5 sec/cast
    F3: 220 Potency(176 under AF3), 3.5 sec/cast
    T2: 50 Potency, 2.75 sec/cast
    F1: 150 Potency(270 under AF3), 2.5 sec/cast

    B3>T2>F3 is 8 Seconds, 446 Potency; 55.75pps(from now on referred to as "Rotation 1")
    T2>F3>F1 is 8.75 seconds, 540 Potency; 61.71pps(from now on referred to as "Rotation 2")

    So obviously, Rotation 2 seems like it's higher

    Lets do a full rotation

    Rotation 1 allows for 5 F1. An additional 1350 potency over 12.5 seconds. (1350+446)/20.25 = 88.69pps

    Rotation 2 only gets 4 F1, and already used 1 in the opening. So it ends its first rotation w/ 3 additional F1 and an additional 7.5 seconds
    (540+810)/16.25 = 83.07

    As you can see, Rotation 1(opening with B3) is clearly more PPS over a full rotation, simply do to the additional F1.(Not even taking into account the chance for an additional Firestarter)

    Now, the difference between them is 5PPS, by no means a large amount, and probably not a very large determining factor of your overall DPS in a fight.

    However the fact is using Rotation 1 will have resulted in more damage over a full beginning rotation than Rotation 2. You could try to argue that R2 has a quicker chance to proc a Firestarter, however it needs 2 Firestarter before it will be doing more damage, and you only get 4 chances, compared to 5 chances with R1.
    (0)

  8. #18
    Player
    IAmPotent's Avatar
    Join Date
    Oct 2013
    Posts
    82
    Character
    Nefael Yunalesca
    World
    Gilgamesh
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Uninstall View Post
    You do realize hard casting Blizzard 3 and Fire 3 takes the same time and they do the same damage right? :s As a Black Mage you want to avoid spending as much time in Umbral Ice phase as possible. Your numbers may be "fine", but probably not fine enough to give other people advises.


    You get a crappy half damage Fire 3.
    Yes, I get a half damage Fire3, as well as an additional F1, meaning I've done 5x 270 potency spells by the time you've finished casting your second thunder, and have only cast 4x 270 potency spells.
    (0)

  9. #19
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Uninstall View Post
    You get a crappy half damage Fire 3.
    UI stance is -30%, and F3 hits for low amounts in neutral, anyway.

    Quote Originally Posted by IAmPotent View Post
    Yes, I get a half damage Fire3, as well as an additional F1, meaning I've done 5x 270 potency spells by the time you've finished casting your second thunder, and have only cast 4x 270 potency spells.
    And an additional chance of Firestarter proc.
    (0)
    Last edited by Waliel; 05-10-2014 at 08:19 PM.

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  10. #20
    Player
    Uninstall's Avatar
    Join Date
    Sep 2013
    Posts
    170
    Character
    Yukairi Ran
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by IAmPotent View Post
    T2: 50 Potency, 2.75 sec/cast
    T2 is 3 second/cast, and you should count the dot potency as well. So it's 50+35*7=295.
    Quote Originally Posted by IAmPotent View Post
    B3>T2>F3 is 8 Seconds, 446 Potency; 55.75pps(from now on referred to as "Rotation 1")
    T2>F3>F1 is 8.75 seconds, 540 Potency; 61.71pps(from now on referred to as "Rotation 2")
    Rotation 1 lasts for an additional 0.75 seconds. So it's 9 as well. The "half speed" F3 may be half of 3.5 second cast time, but you still have to wait a whole GCD before using the next spell.
    Quote Originally Posted by IAmPotent View Post
    Lets do a full rotation

    Rotation 1 allows for 5 F1. An additional 1350 potency over 12.5 seconds. (1350+446)/20.25 = 88.69pps

    Rotation 2 only gets 4 F1, and already used 1 in the opening. So it ends its first rotation w/ 3 additional F1 and an additional 7.5 seconds
    (540+810)/16.25 = 83.07
    The change would be rotation 1 now does 2019 potency over 21.5 seconds, which gives you 93.91pps.
    Rotation 2 should instead be either T1>F3>F1>F1>F1>F1 or F3>F1>F1>F1>F1. The first one gives 1540 potency/16 seconds=96.25pps, and the second is 1300 potency/13.5 seconds=96.30pps. The reason for using T1 instead of T2 is because the rotation is shorter so you won't have a chance to use the full duration of T2.

    @Waliel
    Now if you add in Firestarter, it becomes a bit more complicated. For all the middle Fire 1s, it is 0.6*(150*1.8)+0.4*(220*1.8+150*1.8)/2, giving you an average of 295.2 potency/GCD, the very last one is 150*1.8+0.4*(220*1.4-220*0.7) since triggering that Firestarter allows your next Fire 3, the one under Umbral Ice to go from a 0.7 multiplier to 1.4.

    So if we really wanna account for Firestarter, Rotation 1 becomes 2181.4 potency / 21.5 seconds = 101.46 pps. Rotation 2 without Thunder is 1437.2 potency over 13.5 seconds = 106.46.

    Anyways, I don't see how I was being rude. I would say it's considered more rude to pass off things as facts when the only thing you have to back it up is "my numbers seem fine".
    (0)

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