That was more recent. FFXI, as with FFXIV, had their level cap at 50. FFXI players didn't start off with a Lv75 level cap. That was implemented to that point over time. This happens with every single MMO. Once the developers have a grasp on how they want to execute raising level caps. It gives room to develop new zones for those level brackets along with new end game content to keep players busy with new goals, new rules, new main story line, and new gear sets. It's what we refer to as an expansion.
The 75-99 level cap increase in FFXI had more to do with how it was executed. Players were more in shock at how quickly the game changed and evolved that they didn't know how to take it. Also, by increasing the cap that high leads to major balancing issues that need to be worked out. This is actually pretty manageable if the increments are in 5 levels per cap raise. So, I hope they take FFXI's advice in that sense.
this was my point. FFXI did increase its level cap every year or so from 50-75.
At some point im sure there will be a hard cap with this as well im sure. Almost every mmo has raised its cap from when the game first came out
uhhh actually ffxi increased the cap from 50 to 70 in less than a year. and no one was pissed off in the slightest, it actually shipped in NA with a 70 cap. and a couple months later was 75.
so your right, in that it wouldnt be bad to get some fast cap raises for now.
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