As this comes up often I made separate thread about it: [QoL] what's FFXIV can lear from GW2
As this comes up often I made separate thread about it: [QoL] what's FFXIV can lear from GW2
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You should have broken it up into stacks of 10 and sold them for 4-5k per stack and walked away with a 16.2-25.2k profit. 19,800 for the ore, you use 6 which leaves you 93 ore left. 9 stacks of 10? Sounds like you had an opportunity to make money but decided against it and your ore would have been free.In my experiences, it usually works the opposite.
Scenario: Steel Scalemail is the GC Turn-in.
So I check the Market. No Steel Rings up. That's OK, I got Bomb Ash. I can make my own; just need 6 Iron Ore for 3 Steel Bars.
I see several stacks of 99 Iron Ore for 200gil per Ore, which is 19,800 gil for the whole stack. But yet... I don't want 99 ore. I only want 6.
I scroll down and I see 800 gil per ore, for a stack of ten is the next-best deal I can find. That's 8,000 gil. Almost half the price for a tenth of the ore. Uh... no.
SE needs to copy Atlantica Online's Market.
It's the best out there, you can even search for craft recipes and it gives you the amount you will spend (by giving you the math for all items) at that time with current items posted.
Also, lots of items have 'npc' stock price so people normally post the price below the npc one to make sure it would sell.
And also, you buy the amount you want, independently of how many the seller added (up to the amount that specific seller has, of course).
You dont go to Costco and try to buy one can of soda. It is packaged that way for a reason. If you dont want/need it all you can split the stack and sell the rest.
Actually, that's a really dumb analogy because stores sell single beverages by the truckload.
As is, the market system encourages price hiking. People put huge stacks of things on the marketboard, they're insanely expensive. All the people putting smaller stacks up raise their prices up sky high because they think people will buy those. The thing is, if the market system were more open to people actually being able to spend less on individual convenience purchases, they would be far more likely to buy more often from the marketboard instead of getting their supplies elsewhere.
Yes, because the seller chooses to sell it that way. You don't walk into Walmart and take a single can out of a case. You go to the cooler where the singles are.
The price hike is for the convenience of buying the smaller stack. Buy a case of soda and you pay less per soda than you would if you buy an individual one.As is, the market system encourages price hiking. People put huge stacks of things on the marketboard, they're insanely expensive. All the people putting smaller stacks up raise their prices up sky high because they think people will buy those. The thing is, if the market system were more open to people actually being able to spend less on individual convenience purchases, they would be far more likely to buy more often from the marketboard instead of getting their supplies elsewhere.
You must not have a job or buy anything from anywhere IRL. Actually that is a perfect analogy because it is exactly the same thing. I dare you to try to spit the case at costco or walmart. It is called a free market. If you dont want the whole case dont buy it. Buy the small more expensive pack. If it doesnt sell then the price will drop.Actually, that's a really dumb analogy because stores sell single beverages by the truckload.
As is, the market system encourages price hiking. People put huge stacks of things on the marketboard, they're insanely expensive. All the people putting smaller stacks up raise their prices up sky high because they think people will buy those. The thing is, if the market system were more open to people actually being able to spend less on individual convenience purchases, they would be far more likely to buy more often from the marketboard instead of getting their supplies elsewhere.
I wish they would bring this feature back. Final Fantasy XIV 1.0 had this feature, but for some reason they removed it. You had the option of selling a whole stack at a set price, or you could set it to sell the stack individually. Only need one of something no problem, because you could buy on or all out of a stack of 99. If I remember correctly it wasn't always there at the start. I think it was added by request from the Legacy community. So I was stun to see it removed in ARR.
I think it's a great idea, bring it back from 1.0. The seller can choose to sell it as a group of items, or the group of items be sold individually, the buyer can choose the number of items. What it does is save a lot of space on you items list, and removes the need to guess how many to sell at once. In 1.0, most people choose to sell a stack of items one at a time.
Last edited by Spyrit; 05-13-2014 at 08:54 PM.
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