I was wondering if maybe sending your retainer out on Ventures you can get a quest thing or something over there telling you when its done. Retainer returning can be missed if you are crafting in auto-pilot mode or doing a dungeon.
I was wondering if maybe sending your retainer out on Ventures you can get a quest thing or something over there telling you when its done. Retainer returning can be missed if you are crafting in auto-pilot mode or doing a dungeon.
You can hit "timers" and it shows you how many are out on venture and exact times their due back
L1+up/down arrow > circle to select a target from the list.I use a controller 99% of the time in game, but find it frustrating that there is no way to select enemies in the enemy list without having to use a mouse- I would like to see a way to do this with controller too if possible. If it is possible to implement I would like it to be intuitive and not be the 100th box highlighted by tabbing >.>. Or even a macro command take your cursor to the enemy list and be able to use the cursor to move up and down the list would be fine; would just help a lot in fights like moogle ex etc.
Maybe this is not the right thread, in case point me to the right topic, but have seen developers answer here sometimes.
1. I love all my mage classes, but i can't use the SMN and SCH to their full potential, because the skill points have to be divided 15/15. Can't you make the SCH soulstone like some cleric stance and swap the int with mnd ? Arcanist was a dps class and logicaly the distribution of skill points should go all to int. In the end i have to use only my WHM and BLM in serious endgame because of this. This is sad : (
2. Locked coils. Please make only loot locked in new coils, as one has pased one turn he can't loot there for the week, but let him participate in the same turn again if he wishes to. Don't lock away friends. I like to play with all the members of my FC and other friends, and this lock out only separates us. : (
3. Atma complais. There have been a lot of complains about the atma part of zodiac saga. I wont be adding mine, but please respond to the people that simply want an answer. The only thing that was said is that you will look in how to make the continuation (after animus) less tedious. A litle more comunication arround the atma part would be greatly appreciated.
I'm using a 360 controller on PC, and didn't think this worked as the LB button was configured as autorun. However, just tested in Thanalan by using Miasma on a group of mobs and if I hold it down LB (Left Bumper) while standing still and using up and down on the D-Pad it does actually scroll through the enemy list- wish it actually showed this in the configuration page seeing as it knows I'm using a controller (rather than only showing me the keyboard keybind for doing so) ><. I even googled this the other day lol. Thanks for giving me a hint as to what to look for, this will make life so much easier. (I still autorun if moving obviously but that's not a big deal).
Last edited by Shika; 05-07-2014 at 01:40 AM.
This is probably not too popular but it's something I'd like to see -- Ability to have character portraits when you click on them, kind of like WoW does right now. I like seeing a small portrait of who or what I select, even if it's a still image and not animated I just like that.
Has anyone suggested this--and if they have, has there been any answer to it? The thread's a little too long for me to check everywhere now.
Is there going to be any way in the future to tell when you have an item in your possession but not in your personal inventory? I cannot tell you the number of times I've run off to gather something after a cursory check of my retainers, only to come back and discover I had it all along and just accidentally missed it when scrolling through the retainers' inventories... Or accidentally buying gear for an alternate class only to remember afterward that I got that item from a sidequest longgg ago and stuffed it in the inn chest for storage... Some sort of indicator that we already have that item, even if it didn't bother to tell us exactly where, would save so much time and gil.
I know its up there already, but let us bind wheel up/down please!
For PvP, instead of "Fresh meat" can we get the class/job of the player? Sometimes it's hard for me to tell from far which which is a healer and which is a DPS mage.
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