Seeing messages about people's companions.
"X withdraws from battle."
"Y joins the battle."
I believe it should be limited to being a party message only.



Seeing messages about people's companions.
"X withdraws from battle."
"Y joins the battle."
I believe it should be limited to being a party message only.
I'm pretty sure that's among the configurable ones in the Chat section of the Character Settings window. For each chat tab, you can set which types of messages you want to see for yourself, for your party, and for others.

I'm sure these have been mentioned before, and I apologize for bringing them up if they have. There are a lot of posts in this thread :/
- Be able to turn down/off the gathering sounds of other Miner/Botanist. The "Other PC" option works on turning down fishing sounds from other players (which helps when in a crowded area and having to rely mostly on sound to reel in), but gathering sounds while at a crowded node are overwhelming.
- Allow the option to display a countdown on ability cooldowns instead of the spinning thing. This is mainly for the long recast abilities, as they often look available, but have a few seconds left before you can use them.



When you mouse over they do show a countdown, but yes it can be a bit confusing.

I use a controller 99% of the time in game, but find it frustrating that there is no way to select enemies in the enemy list without having to use a mouse- I would like to see a way to do this with controller too if possible. If it is possible to implement I would like it to be intuitive and not be the 100th box highlighted by tabbing >.>. Or even a macro command take your cursor to the enemy list and be able to use the cursor to move up and down the list would be fine; would just help a lot in fights like moogle ex etc.
I have two monitors on my computer. I game on one, and web browse or whatever on the other. Sometimes I click outside of the game window when I'm web browsing.
What I've noticed is that the chat window doesn't seem to be updating if I am clicked out of the game window. When I click back into it, all sorts of chat appears in the box that should have shown up minutes ago but didn't (assuming because it wasn't the active window at the time).
Is there a way to remedy this? If not, it'd be nice if the chat box would always show new messages even if the game is not currently the active window.

Waiting in Coerthas while a snow storm raging over the map... thinking, how come that with that few heat sources none of the npcs did not die yet? I know it´s a game, but realistic seen no one would ever survive such a weather with just some small torches around. . .
So my idea is first of all increase the sources of "heat" drastically. At least in the camps where it makes sense. Also give us a campfire skill or emote so waiting in this tundra is less annoying if you don´t change the spawn times for atma book fates. ^^
I would like a setting that would raise the visor on my helmet when I'm out of combat and lower it when in combat.



You know what would be nice. If I could hover my cursor over the weather icon above the mini map and actually have it display what the weather type is rather than guess by that TINY TINY little icon.
I don't know if this was mentioned already, but this Eorzan clock really needs an alarm that can be set to remind us that it's time to fish, mine or forage for stuff.
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