Yeah, I've seen a great deal of this lately on Brayflox runs. Second boss dies, tank suddenly disconnects. The blame resides as much with S-E as it does with the individuals who give little thought to their fellow players. They nerfed the Myth rewards to prolong content when they dropped the update and now they're relaxing the acquisition of it with 2.28. I'd say they were learning from their mistakes if I hadn't seen this happen so many times with them to not believe it's just a planned bottleneck they relax when their spreadsheets tell them the players aren't where they forecasted them to be at a certain date.

That's the sad thing about this to be honest, players feel they have a freedom in what they're doing but other than the top 1-2 Free Companies who beat content ahead of schedule S-E pretty much controls when the rest of us will reach key points in our progress.