
This last part is also how I felt. 1.23's battle system was slow, clunky and not that deep. Not to say that 2.x has a much better battle system, but it's better than it could ever have been in 1.x.
Now, sure, there were several combos and some interesting abilities (I hope to see them being reintroduced as the level cap goes up), but the long recast times on the stronger weaponskills meant that you were forced into a particular rotation of abilities, as opposed to the more priority based system we have in ARR. In 1.23, you started with your strongest (eg, Chaos Thrust with DRG, I think), and then you progressively went towards your weaker combos whilst waiting for the cooldowns (some of which were over 60s long) and then start again.
So deep, it was.
I expected they wouldn't actually be around any more, considering there are posts from December complaining about how this game isn't what it was before. Apparently, I was wrong. But they are leaving this week.I wanna be that guy.
Isn't this like the second or third one of WeiShan's 1.0 v 2.0 threads? And I even think one of them was closed.
Don't care if it's right or wrong to be honest. Just pointing out I've seen a thread with similar subject matter from the same user.
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