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  1. #1
    Player WeiShan's Avatar
    Join Date
    Apr 2014
    Posts
    54
    Character
    Wei Shan
    World
    Aegis
    Main Class
    Gladiator Lv 25
    Quote Originally Posted by Teeko View Post
    The only scary thing I saw in that 1.0 garuda clip was how frighteningly awkward the old combat system looked
    2.0 combat system looks fun in the first or two months.
    but now,playing with the skill rotations over and over and over again just bored me.

    1.23 combat system was more playable over the long-term
    (6)

  2. #2
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by WeiShan View Post
    1.23 combat system was more playable over the long-term
    Because waiting for your PT to fill up was way more entertaining.
    (5)

  3. #3
    Player
    Teeko's Avatar
    Join Date
    Aug 2013
    Posts
    374
    Character
    Kit Tinkerton
    World
    Lamia
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by WeiShan View Post
    2.0 combat system looks fun in the first or two months.
    but now,playing with the skill rotations over and over and over again just bored me.

    1.23 combat system was more playable over the long-term
    I'm not really speaking for the combat gameplay-wise because well...I didn't play 1.0 or 1.23. All I can base my opinions on are what I see, so :

    https://www.youtube.com/watch?v=goKS...utu.be&t=2m35s

    He actually faces away from her for a fair bit and casts spells on himself. It drives me nuts with how stupid it looks

    "Here you can beat me up from the back while I stand here and cast my spells. Naw I mean it, it's cool."
    (0)
    Last edited by Teeko; 05-07-2014 at 03:26 AM.

  4. #4
    Player WeiShan's Avatar
    Join Date
    Apr 2014
    Posts
    54
    Character
    Wei Shan
    World
    Aegis
    Main Class
    Gladiator Lv 25
    Quote Originally Posted by Teeko View Post
    I'm not really speaking for the combat gameplay-wise because well...I didn't play 1.0 or 1.23. All I can base my opinions on are what I see, so :

    https://www.youtube.com/watch?v=goKS...utu.be&t=2m35s

    He actually faces away from her for a fair bit and casts spells on himself. It drives me nuts with how stupid it looks

    "Here you can beat me up from the back while I stand here and cast my spells. Naw I mean it, it's cool."
    1.23 was not a perfect game, far from it. (slow ui,copy & pasted maps, unrealistic lighting)
    I quote my first post:"The atmosphere,the attractive immersion,the relax & romance feelings. something special that 1.0 had."

    1.23 was an unfinished AAA MMO. it had depth, had an attractive atmosphere.
    2.0 is a refined....theme park candy land.
    (1)
    Last edited by WeiShan; 05-07-2014 at 04:30 AM.

  5. #5
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Quote Originally Posted by WeiShan View Post
    1.23 was not a perfect game, far from it. (slow ui,copy & pasted maps, unrealistic lighting)
    I quote my first post:"The atmosphere,the attractive immersion,the relax & romance feelings. something special that 1.0 had."

    1.23 was an unfinished AAA MMO. it had depth, had an attractive atmosphere.
    2.0 is a refined....theme park candy land.
    Having also played 1.0, I assume you DID play 1.0, I have to disagree with 1.0's 'attractive immersion'. The world zones were certainly larger and the hidden zone breaks made it feel even bigger (in Thanalan every thin, deep canyon was a zone break) but that shear blandness of every zone with only 2-3 unique elements made it feel more a slog to travel through than the zones of XI, which were largely unique and had alot more variety despite being a much older game on a much more inferior console (I speak of the PS2). Wow, that was a long sentence. With 2.0 the zones are certainly smaller but each one is unique, filled with elements rarely repeated. I love just chocobo'ing my way around the world because it's just nice to look at whereas 1.0 I used the airships and warped every time I needed to travel, it was that dreary.
    (1)