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  1. #21
    Player
    sheepysheepy's Avatar
    Join Date
    Sep 2013
    Location
    GRIDANIA
    Posts
    364
    Character
    Sheepy Sheepy
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    it felt like all you were doing was curespam because thats all you were doing

    at level15 there's not much else to do

    not your fault


    for the last boss part yea as a healer you can easily knock one of the bubbles off each time, if you have sprint up you can get 2, but dps have to help if theres 3
    (0)

  2. #22
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    As someone suggested. You need to get a good overview of the fight. As I started with bard I'm used to that(stand away and be able to observe everything while still DPSing just fine) so now that I'm a white mage have yet to panic. At most I go into enrage healing(aka spam whatever cure you have at hand until stuff stabilizes) - you'll get to this when you hit upon tanks in bad gear. You need to do triage as is mentione somewhere else on the forum. Keep yourself alive and tank first then the DPS - some DPS will have their own self cure(either native or crossclass) and can heal up a bit.
    (0)

  3. #23
    Player
    Maxtross's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Maxi Jambu
    World
    Masamune
    Main Class
    Arcanist Lv 50
    And before you hit level 50, try to squeeze up leveling THM up to level 26, Swiftcast is really a life safer in end game raids/dungeons(actually it's must for healer to have it )
    (0)

  4. #24
    Player
    Rusubandenwa's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    25
    Character
    Donnatella Mewhattodo
    World
    Brynhildr
    Main Class
    Lancer Lv 60
    I've gotten my CNJ to be 36 (and have been Granite-skinning everything that moves outside of dungeons) an am starting to get to the more mechanic-heavy dungeons. My question is, when should I feel pressured to be in heal spamming, and when should I just kind of sit back or DPS if mobility isn't a huge issue?

    Reason I'm asking is is because I tend to heal people as soon as they get damage, even when I have Regen on them and they only too 50~120 damage. As a result, I come really close to burning through my mana for when I actually need to heal quickly, causing me to light a candle and pray for a freecure. How do you balance being #proHealz and knowing when to be less trigger happy?
    (0)

  5. #25
    Player
    Rynia's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    140
    Character
    Rynia Tenendora
    World
    Shiva
    Main Class
    Conjurer Lv 60
    I found the best way to do it is to, when you start a dungeon, take note of how much your first Cure actually heals the tank for. Say it gives you 300 (random figure out of the air). Then you know you don't need to bother using Cure until the tank has lost more than 300 health.

    Now I've been healing for a long time though, I just watch the bars - when someones HP bar hits 75% or less, I pop a Cure. That's a personal thing though and wouldn't advise doing it unless you're pretty sure that method would work better for you =P
    What my family refer to as OCD-healing is something you really need to avoid as a CNJ/WHM. It goes against everything I know to be true, but healing someone if they take a tiny bit of damage is actually counter-productive in almost all situations.
    (1)

  6. #26
    Player
    Darske's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    142
    Character
    Darske Aldrech
    World
    Ultros
    Main Class
    Thaumaturge Lv 50
    Just a note to the OP, but CNJ/WHM functions slightly differently from SCH healing. Many of a Scholar's skills also give the target an effect called "Galvanize", which for a brief period of time shields for the same amount of damage as the skill healed.

    Example: Adloquium heals for 300, Galvanize will then shield 300 points of damage for that party member.

    Because of this, Scholar has a bit more of a "proactive" approach to fights than Conjurer/WhiteMage's "reactive" healing. Now, I'm not super awesomely knowledgeable about all this but basically what it boils down to is that SCH and CNJ/WHM have different play styles. If you plan to take SCH, then you'll probably get more out of practicing with it rather than CNJ.
    (0)

  7. #27
    Player
    Sameldi's Avatar
    Join Date
    Oct 2013
    Posts
    15
    Character
    Aya Hirano
    World
    Lamia
    Main Class
    Conjurer Lv 50

    @Rusubandenwa

    Like Rynia stated, healing after every hit is counter productive as a healer and actually increases the chance that aggro can switch onto you at the start of the battle. My advice is to watch out for the amount of hp everyone has at the start and how much each set of hits cost. [Ex. if a tank has 4000 hp and gets hit with an average of 300, you know that they'll be able to live for a while on their own and the danger zone would be somewhere in the 2000s-2500s, ect.] Then you can heal accordingly while not completely overcuring them, but this also counts for how much mp you have and how much you can heal for on average. The goal isn't to keep them at 100% 24/7, but to be able to survive through the whole dungeon and have that extra pool of mp that you can lean on whenever the going gets really tough and you need that boost of healing power. [I'd say keeping them above 50% and around 85% is a good range, though that varies from person-to-person] When you cast regen on someone, if they aren't taking too much damage, let the regen do the work for you so you can recover some mp while they're healing, and heal when they get too low. My advice is to trust that your tanks and some of your dps will be able to take a few hits and not die on impact (unless we're dealing with 1 shot mechanics, but that's for a later time).

    Additional Tips:

    On the party section of the screen there are bars under everyone's job, when it fills up with yellow that means that they have X amount of aggro, so when you see your yellow bar fill up as a healer, be very cautious. I believe you can see this without having to target the mob, but correct me if I'm wrong.

    When you put regen on the tank, make sure they aren't trying to grab new mobs while it's still active or else the mob will switch their aggro to you

    If you're dealing with boss mechanics, you can hit Shft+F to focus on them and see if and when they cast a hard hitting skill

    Later, when you reach lvl 50, you'll get a skill called Shroud of Saints that drops aggro to 1/2 AND recover mp

    And if you get spun around while moving and targeting, on PC go to character config>>target>> uncheck auto face target [check it back on again when going in as close ranged melee]

    Lastly, have a fun time
    (0)
    Last edited by Sameldi; 05-02-2014 at 04:28 PM. Reason: additional info

  8. #28
    Player
    Rusubandenwa's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    25
    Character
    Donnatella Mewhattodo
    World
    Brynhildr
    Main Class
    Lancer Lv 60
    Thanks for the advice, Sameldi and Rynia: after some more dungeon runs and better gear, I seem to be better at managing mana as well as being less wasteful. Regen helps with the compulsive healing a lot, and Shroud of Saints keeps me from getting into tight spots too often.

    I think part of the problem that, and I'm sure others, have is that if I'm not healing, I feel like I'm just leaching. I do DPS whenever possible, and I took Virus with me and cast it on large targets, but I guess I'm just trying to overachieve even if it's more detrimental than helpful.
    (0)

  9. #29
    Player
    Moraisu's Avatar
    Join Date
    May 2014
    Posts
    2
    Character
    Morais Sensei
    World
    Shiva
    Main Class
    Conjurer Lv 23
    There is a very important mindset as a healer in Random Groups, you will die out of stupidity, not yours but from the group, it's not the game's fault, it's human nature.
    You will be playing with players with a tank class but that never tanked and think that tanking resumes to just hitting that one mob very hard... and that's it.
    That will result in firing one single heal and all the other mobs that your tank forgot existed starting to swarm you, heck, I was the tank in some runs due to the complete lack of skill from the tank.

    General rule of thumb, the more you heal (or overheal) the more you will gain agroo/animosity, small focused heals are less aggressive than party wide heals. And it this your first time as a healer in a MMO, for the love of god, change class and roll a damage dealer! Healing is this game is a huge bore!
    (0)

  10. #30
    Player
    Menae's Avatar
    Join Date
    Oct 2013
    Posts
    239
    Character
    Menae Dulanis
    World
    Gilgamesh
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Rusubandenwa View Post
    Thanks for the advice, Sameldi and Rynia: after some more dungeon runs and better gear, I seem to be better at managing mana as well as being less wasteful. Regen helps with the compulsive healing a lot, and Shroud of Saints keeps me from getting into tight spots too often.

    I think part of the problem that, and I'm sure others, have is that if I'm not healing, I feel like I'm just leaching. I do DPS whenever possible, and I took Virus with me and cast it on large targets, but I guess I'm just trying to overachieve even if it's more detrimental than helpful.
    I'm actually okay with this, within reason - better to try to stretch your limits than just get by. It might cause some short term wipes as you find where your boundaries are, but in the long run you'll be a more effective group member if understand how the game mechanics work and if you try and maximize downtime than if you just waited for damage and then started healing. When you get into raids and fights become longer and more difficult, it will become more important to know where your limits are, but it will also be important that you can reach more of your potential. Please don't feel like you are a burden on the group if you aren't healing- when MP gets tight in raids, you will NEED to sit on your hands every now and again, and that's okay - but wanting to assist the group in non-healing ways is by no means a bad thing.
    (0)
    Last edited by Menae; 05-10-2014 at 02:56 AM.

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