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  1. #121
    Player
    Capita's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    318
    Character
    Souma Kisa
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Physic View Post
    its supposedly not going to be like a action rpg any more, but how does having to manually use skills make it less action rpgish? if anything it makes it more action rpgish
    I'm not talking about manually using abilities, I'm talking about Auto Attack.

    Every class has to manually use their WS. That's a given. That's not what I'm complaining about. You've missed the point.

    The point is that Auto Attack is Auto Attack. ARC won't have a ranged Auto Attack, which defeats the purpose of being a ranged DPS class by being forced into melee to use our Auto Attack. This isn't a problem with solo, it's a problem with endgame HNM's and dungeons.
    (0)

  2. #122
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Point is:

    Stand back and shoot, your damage won't change -- get up close and personal, you're going to punch for auto-attack. I've played every variation of ranged damage in MMOs and offline RPGs, it all boils down to shooting. How about this:

    Give my Conjurer daggers as well because my SCH in FFXI had skill with them.
    (0)

  3. #123
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Capita View Post
    ARC won't have a ranged Auto Attack, which defeats the purpose of being a ranged DPS class by being forced into melee to use our Auto Attack.
    You're not being forced into melee.

    You can't implement ranged AA on archer without screwing up multishot, which is one of archer's main sources of DPS.
    (1)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  4. #124
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Rentahamster View Post
    You're not being forced into melee.

    You can't implement ranged AA on archer without screwing up multishot, which is one of archer's main sources of DPS.
    Yes you are being forced into it. I mean how isn't it forcing you to AA? Do you not see that .45 pointed at his head?
    (0)

  5. #125
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Jennestia View Post
    Yes you are being forced into it. I mean how isn't it forcing you to AA? Do you not see that .45 pointed at his head?
    No, you're not.

    Archers get an accuracy bonus when the attack from range. Their DPS is the greatest when attacking from range and with careful use of buffed multishot, trifurcate, bloodletter, and barrage.

    If you get in close, you run the risk of getting smashed by monster AOE TP moves. When you are dead, your DPS is a big, fat zero.
    (0)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  6. #126
    Player
    Capita's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    318
    Character
    Souma Kisa
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Jennestia View Post
    Point is:

    Stand back and shoot, your damage won't change -- get up close and personal, you're going to punch for auto-attack. I've played every variation of ranged damage in MMOs and offline RPGs, it all boils down to shooting. How about this:

    Give my Conjurer daggers as well because my SCH in FFXI had skill with them.
    If you knew anything about min-maxing for endgame and were in any sort of competitive guild in any of those games you mentioned, you'd know that AA is a very important part of endgame DPS.

    Actually, AA makes up a considerable amount of endgame DPS. Up to 60% of Hunter DPS (even higher for MM than SV) in WoW was AA, which is why we developed "stutter stepping". It was moving in bursts with the AA timer so we could still AA even while moving out of an AOE, for max possible DPS. It's what separated the good Hunters from the great ones, and is reflected in DPS parses. If AA is anything like other games (and you'd actually have to try really hard to make AA different), that's a considerable amount of DPS lost if you're limited to just abilities unless they super buff our abilities to hit like jet-powered trucks.
    (1)

  7. #127
    Player
    Alcide's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    I wander if anyone of those complaining about the Archer's AA have actually played that class... because imho it's the only class that doesn't need an AA at all, his gameplay is working fine even with the current battle system and his combat style would be totally ruined if they added a ranged AA.

    And the excuse "if everyone else has it i want it too" doesn't work, the other classes have to repeat normal attacks multiple times in order to build TP, Archers don't, they're not spammy at all, so if you feel the need of a ranged AA learn how to play that class...
    (0)

  8. #128
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Xenor View Post
    I'm not getting auto attack, ARC is my main class and attacking with bare fists is hardly going to be the norm. You'll do it as often as you attack with rocks right now. All they're doing is adding a recast timer to Light Shot to compensate for the lack of stamina cost.



    If you want to be the only person playing then may I suggest you play Final Fantasy XIII instead or one of the other great single player titles? Because you appear to be the only person who has never whined about anything in this game.

    Oh and you can't have criticism without whining. It's like having cookies without biscuits. It's the same damn thing.
    Well... just think about it.

    You're near the monster, you b*tchslap it.
    You're far from the monster, you... ?

    Yeah, I know having Flying Fists of Mazinga Z could be great, but even if this game is called Final "Fantasy" that's a bit too much.

    "Chicks dig giant robots" anyway.
    (1)
    Last edited by Renshi; 07-01-2011 at 04:22 AM. Reason: Added link!

  9. #129
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Renshi View Post
    Well... just think about it.

    You're near the monster, you b*tchslap it.
    You're far from the monster, you... ?
    ... Kill it with a moogle?! D
    (0)

  10. #130
    Player
    Rubicon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    439
    Character
    Rubicon Vale
    World
    Excalibur
    Main Class
    Summoner Lv 90
    I get it. Some people want to play a ranger class on WoW but with FFXIV graphics. I think that sums it up.
    (0)

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