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Thread: what if.....

  1. #11
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by Madoka View Post
    snip
    a lot of people seem to underestimate just how much more dps ifrit adds, yes garuda is ranged by there isnt to many fights that ifrit is actually liable to die, the main problem is knockbacks causing him to lose a large portion of dps, that or insufficient micromanagement of your pet.
    (0)

  2. #12
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    My ifrit only parses 8-12 dps more than garuda on dummies with both on obey (since he isn't glitched it's better than sic for him now from what I noticed). Sure this can be boosted with a MNK but that's not always available. Meanwhile my party pretty much always has a bard which does boost Garuda's damage a fair amount. Not as often as a MNK could boost ifrit but still quite a while to the point where she's usually between 80-100dps depending on crits and uptime in all the new content. And I don't have to worry about her eating cleaves in T6 or 7 and I hardly have to micromanage her in 6 because of where I place her.
    (0)

  3. #13
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by Madoka View Post
    snip
    i really hate how everyone keeps thinking this...
    ifrit is affected by monks, yes, is it the only contributor, no.
    dragoon piercing debuff and warrior slashing debuff affect ifrit in the same manor, in the rare case your party has a warrior monk and dragoon, ifrit becomes a god... assuming he doesn't die xD

    on a side note, based on my latest tests i did on ifrit-egi, you are correct in thinking obey is better than sic for ifrit
    (1)

  4. #14
    Player
    Kirinichibon's Avatar
    Join Date
    Feb 2014
    Posts
    174
    Character
    I'zizi Pi
    World
    Faerie
    Main Class
    Arcanist Lv 65
    Quote Originally Posted by Zamii View Post
    on a side note, based on my latest tests i did on ifrit-egi, you are correct in thinking obey is better than sic for ifrit
    You should be very careful not to sic Ifrit on mobs when stun immunity is important.
    (0)

  5. #15
    Player
    xxalucard's Avatar
    Join Date
    Sep 2013
    Posts
    162
    Character
    Nurse Joy
    World
    Goblin
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Kirinichibon View Post
    Replace tri-disaster with contagion. .

    Most likely this will happen, since Tri-disaster is completely useless outside of speed runs (where you don't have a BLM to sleep) and occasional mechanics. I wouldn't mind if they just deleted Tri-disaster altogether.

    I can't see another way they can balance the pets if they leave Garuda as the only one with contagion. Perhaps they could give Ramuh and Leviathan something stronger, but then it would be the same situation with having one superior pet that everyone uses (and no thought process involved in choosing it).

    They also need to adjust the useless utility pets have into something helpful in end-game content. For example:

    - Garuda's shockwave is pointless because it's low damage and requires the pet to get in close range to use it (both factors are a dps loss)...and even then, someone else should be interrupting whatever you're using Garuda to interrupt.

    - Ifrit's radiant shield that reflects damage is a complete and utter waste, because he is never tanking.

    - Titan itself, in the end-game, as a tanking utility, is a useless summon-- you may as well have a member of the party tanking instead.
    (0)

  6. #16
    Player
    Kirinichibon's Avatar
    Join Date
    Feb 2014
    Posts
    174
    Character
    I'zizi Pi
    World
    Faerie
    Main Class
    Arcanist Lv 65
    Shockwave is great as a stun alternative. Very useful on leviathan. A silence might be better, though.

    Radiant shield is dumb. A 'Raging Strikes' pet self buff would be preferred.

    Titan's could simply use a taunt. Give it a long cooldown (90-180s) so main tanks aren't offended.
    (0)

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