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  1. #551
    Player
    Crevox's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Crevox Shadeseer
    World
    Hyperion
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Vallhallix View Post
    Better than BLM. Which is just a Thaum with Flare. You start as a thaum end as a blm doing the same rotations since low lvl.
    The thing is that Thaumaturge plays exactly like a Black Mage should, casting elemental magic to decimate enemies. Both Arcanist and Summoner do not match Summoner at all.

    It's like no one in this thread is creative. Everyone just seems to think if Summoner is to be a pet class, it has to copy paste FFXI EXACTLY or be overpowered or something. There are TONS of ways to do a proper pet class in an MMORPG, and they copied the wrong class (Warlock) to fulfill the position for a pet class. Even past all of that, they could've come up with their own idea and done something unique, but they didn't.
    (3)
    Last edited by Crevox; 05-05-2014 at 09:56 AM.

  2. #552
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    I saw you put Aion's Spiritmaster, but majority of SM's damage comes from the Master. There are skills you use through the pet so you don't run out of mana but it's still 75/25S master/spirit.

    Which is better than the current SMN which is 90/10.
    (0)

  3. #553
    Player
    Pooky_Pasha's Avatar
    Join Date
    Feb 2012
    Location
    Gridania
    Posts
    134
    Character
    Pooky Pasha
    World
    Excalibur
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Exstal View Post
    Which is better than the current SMN which is 90/10.
    I'm not sure how you're playing SMN, but this is just a bit off. I always see splits more along the lines of 75/25-72/28 master/pet (sometimes closer to 78/22 if there is a lot of multi-dotting). If it was anywhere near 90/10, I'd be looking at 700-800 dps.

    Most people I've seen play SMN so poorly, however, that I see splits like 60/40. I've even seen 50/50.
    (0)
    Last edited by Pooky_Pasha; 05-05-2014 at 07:01 PM.

  4. #554
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Pooky_Pasha View Post
    I'm not sure how you're playing SMN, but this is just a bit off. I always see splits more along the lines of 75/25-72/28 master/pet (sometimes closer to 78/22 if there is a lot of multi-dotting). If it was anywhere near 90/10, I'd be looking at 700-800 dps.

    Most people I've seen play SMN so poorly, however, that I see splits like 60/40. I've even seen 50/50.
    Oh I meant involvement with your pet. SM plays more like Warlock from WoW but has ~6 or so low CD skills you have to cast through the pet for them to DPS other than auto attack which aren't worthless. SMN has 2 dps skills, if you can even call Contaigon a "dps skill".
    (0)

  5. #555
    Player
    Pooky_Pasha's Avatar
    Join Date
    Feb 2012
    Location
    Gridania
    Posts
    134
    Character
    Pooky Pasha
    World
    Excalibur
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Exstal View Post
    Oh I meant involvement with your pet. SM plays more like Warlock from WoW but has ~6 or so low CD skills you have to cast through the pet for them to DPS other than auto attack which aren't worthless. SMN has 2 dps skills, if you can even call Contaigon a "dps skill".
    Ahhhh, I gotcha. I misunderstood what you said. I can agree with this ^^
    (0)

  6. #556
    Player
    Crevox's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Crevox Shadeseer
    World
    Hyperion
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Exstal View Post
    I saw you put Aion's Spiritmaster, but majority of SM's damage comes from the Master. There are skills you use through the pet so you don't run out of mana but it's still 75/25S master/spirit.

    Which is better than the current SMN which is 90/10.
    That's simply because of number tunings within that game; I'm simply putting forth the spell concept, which could easily be implemented in this game (tuned to be done better, of course).
    (0)

  7. #557
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    The main problem in this game with Summoner's is every class plays exactly like it's job but the Arcanist doesn't play like a pet class neither does the Summoner. If they want to do a proper pet class they should have all the attacks and heals on the pets and have the Arcanist, Summoner or Scholar provide pet buffs and support while commanding the pet to perform special abilities.
    (2)
    Last edited by Akiza; 05-06-2014 at 11:13 PM.

  8. #558
    Player
    Kirinichibon's Avatar
    Join Date
    Feb 2014
    Posts
    174
    Character
    I'zizi Pi
    World
    Faerie
    Main Class
    Arcanist Lv 65
    Quote Originally Posted by Akiza View Post
    The main problem in this game with Summoner's is every class plays exactly like it's job but the Arcanist doesn't play like a pet class neither does the Summoner. If they want to do a proper pet class they should have all the attacks and heals on the pets and have the Arcanist, Summoner or Scholar provide pet buffs and support while commanding the pet to perform special abilities.
    Except when it does play like a pet class and does buff and command the pet very regularly. Really, a good summoner is always considering what their pet is doing and puts their pet to good use. If you're just letting your pet attack in turret mode while you spam dots, you aren't a good summoner. The problem right now that IS going to be addressed soon is that summon3 is not useful compared to summon1. Period. The class playstyle will not change, and being so affective as it is now - I wouldn't waste time hoping this changes in the future.

    You spam the forums every day for a complete overhaul of summoner because it doesn't feel enough like some mystical pet class of your imagination. You are fooling yourself. Complain/discuss encounters, strategies, and bugs in the class that exists, not the class you wish existed. That's for the suggestion forum.
    (2)

  9. #559
    Player
    Crevox's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Crevox Shadeseer
    World
    Hyperion
    Main Class
    Arcanist Lv 70
    Really, a good summoner is always considering what their pet is doing and puts their pet to good use.
    In most fights, this simply means:

    -Set pet to attack boss
    -Use rouse/spur/contagion whenever they are up
    -done

    ...and you don't have to care about it anymore. For other fights with adds, it's simply a matter of occasionally pressing your favorite keybind to tell it to attack new targets. Like I said, it's basically a DoT you move between targets - there is no interesting gameplay here, let alone "pet gameplay." You do have to keep it alive as well, but only on some fights you have to care about this, and sometimes it's just a matter of one move command and it's good for the entire fight.

    Anyways, we got some news from the niconico interview that they're looking to rebalance Ifrit/Titan before the new egis come out, so that's good news.
    (0)

  10. #560
    Player
    Kirinichibon's Avatar
    Join Date
    Feb 2014
    Posts
    174
    Character
    I'zizi Pi
    World
    Faerie
    Main Class
    Arcanist Lv 65
    Quote Originally Posted by Crevox View Post
    In most fights, this simply means:

    -Set pet to attack boss
    -Use rouse/spur/contagion whenever they are up
    -done

    ...and you don't have to care about it anymore. For other fights with adds, it's simply a matter of occasionally pressing your favorite keybind to tell it to attack new targets. Like I said, it's basically a DoT you move between targets - there is no interesting gameplay here, let alone "pet gameplay." You do have to keep it alive as well, but only on some fights you have to care about this, and sometimes it's just a matter of one move command and it's good for the entire fight.

    Anyways, we got some news from the niconico interview that they're looking to rebalance Ifrit/Titan before the new egis come out, so that's good news.
    The pet is basically a dot like all melee attacks are the same. Go somewhere, hit a button, do some damage. Simply commanding a pet to do things and nothing more would be the most boring gameplay that I can imagine.
    (0)

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