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  1. #51
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Quote Originally Posted by Gormogon View Post
    Which applies to Summoners. It doesn't need to be a big of a deal that it wont be integrated 100% like previous titles made them out to be.

    I'll give you that it will be a bummer for a lot of people that like previous integrations of the job yet Dark Knight doesn't need to be a DPS role it can easily be a tank with DPS output.
    The rub with that is that we already have a tank like that, it's the Warrior. With enough built-up Wrath (something they build up pretty quickly, I might add, even without their instant Wrath action), they can even get some burst DPS going like Dragoon. Making Dark Knight just an emo flavor of Warrior isn't really diversifying.
    (0)

  2. #52
    Player
    tyniwins's Avatar
    Join Date
    Jul 2013
    Posts
    38
    Character
    Tyni Wins
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Came to this thread thinking it said Whiffing for Dark Knight and notice I was completely wrong.
    (1)

  3. #53
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Gilraen View Post
    Making Dark Knight just an emo flavor of Warrior isn't really diversifying.
    agreed 100%

    Gormogon, I like your ideas, but id just play WAR then because it exists in the game already. I don't want to toot my own horn, but I think some of the stuff I posted earlier keeps DRK fresh. It would allow it to branch from its own class, while still keeping the jobs flavor from across the series, and simultaneously not making any classes/jobs redundant.

    As an aside, I think managing a resource is a good thing for tanks. WARs manage wrath, and PLDs don't manage anything (should have to manage MP aside from flash spam). DRK tanks would have to manage their HP as a resource which is a dangerous game. A DRK tank would be really intense.
    (0)

  4. #54
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Gilraen View Post
    The rub with that is that we already have a tank like that, it's the Warrior. With enough built-up Wrath (something they build up pretty quickly, I might add, even without their instant Wrath action), they can even get some burst DPS going like Dragoon. Making Dark Knight just an emo flavor of Warrior isn't really diversifying.
    It is but it doesn't have to be my suggestion can easily work as a DPS job as well by just modifying some words.

    Regardless it can still easily branch off of Warrior yet it wont have that much access to spells. Which can also be solved if they introduced sub class/sub job that still works in conjunction to cross class or becomes its own thing.

    Dunno why people give up on the idea of a second job.

    Quote Originally Posted by Lord_Zlatan View Post
    agreed 100%

    Gormogon, I like your ideas, but id just play WAR then because it exists in the game already. I don't want to toot my own horn, but I think some of the stuff I posted earlier keeps DRK fresh. It would allow it to branch from its own class, while still keeping the jobs flavor from across the series, and simultaneously not making any classes/jobs redundant.

    As an aside, I think managing a resource is a good thing for tanks. WARs manage wrath, and PLDs don't manage anything (should have to manage MP aside from flash spam). DRK tanks would have to manage their HP as a resource which is a dangerous game. A DRK tank would be really intense.
    Well if we kept it fresh and true to it's original nature it would end up more around the lines of being a bard which is a hybrid in which DRK tends to steal stats, debuff to buff itself, a lot as well as do damage where it sacrifices its own HP. BLM's already do with convert.

    Not saying it's a bad thing but if we are go make a new class where the majority of the abilities are all based off absorbing stats, which is another primary thing DRK has going for it, it wont end well with the people that like DRK. IMHO.

    It would be easier to manage DRK as a secondary job branching from Marauder if pushed as a DPS and if that's what people want that's what DRK loving community should aim for united not separated.
    (0)
    Last edited by Gormogon; 05-02-2014 at 11:45 PM.

  5. #55
    Player
    Bloodclaw's Avatar
    Join Date
    Aug 2013
    Posts
    410
    Character
    Bloodclaw Talon
    World
    Hyperion
    Main Class
    Marauder Lv 100
    Quote Originally Posted by EdwinLi View Post
    It not that for me.

    DK is originally a DPS Melee Job in FF series designed around the DK to have High HP and tank like armor so he or she can sacrifice his or her HP for very high DPS rate. While DK's stats been known to be tank like to keep itself from being killed by overusing the HP consuming skills it has always been a DPS Job.
    Yep. The only occurrence I have seen this class/job as an actual tank is X-2.
    (0)

  6. #56
    Player
    Bloodclaw's Avatar
    Join Date
    Aug 2013
    Posts
    410
    Character
    Bloodclaw Talon
    World
    Hyperion
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Gilraen View Post
    The rub with that is that we already have a tank like that, it's the Warrior. With enough built-up Wrath (something they build up pretty quickly, I might add, even without their instant Wrath action), they can even get some burst DPS going like Dragoon. Making Dark Knight just an emo flavor of Warrior isn't really diversifying.
    Not to mention that the Warrior is a rather dark job already, in both concept and appearances.
    (0)

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