I',m sorry... the real problem isn't on the PvP system since the first time.Greetings, everyone!
Thanks for tuning into Duty Commenced! As we mentioned during the stream, we definitely have a lot in store for the future of PvP. We managed to check in with the Lead Battle System Designer Mitsutoshi Gondai who wanted us to pass along the following message about some upcoming plans, which we outlined on the show.
It's bad design gameplay like a cat chasing a rat game..There's no jump or movement to avoid any skills/ spells, if dev.team put auto-follow menu for tank and DPS the rest is spamming button or sleep and kill the rest, this is the whole picture of the game for the entire patch that will come.
As MMORPG's pvp player for 12 years, i don't find any fun at all from FFXIV's pvp.
Most expensive is not reallocate points for free, is to acquire gears, you cannot play multiple job if gears are to expensive and you cannot enjoy your tank in pvp/pve cause 10000 gc points to reallocate your 30 bonus pts from vita to strengh, same for sch/smn.PvP actions are available from the start and even when you are PvP rank 0 you will have access to all of them. PvP points will be used to acquire traits that will enhance actions and traits that will enhance stats. Additionally, as long as you are not in battling in a PvP match, you can reallocate these PvP points at any time.
Rank requirement of gear was reduced and stuff pve 110 offset morale with more hp and damages, 2.2 duty rules about rank are not necessary.
This pvp need fix : melee DPS classes need more dmg, tank dmg need a big nerf (remove all damages buff cross-skill for mrd and glad, only in pvp if you want)
How is possible to call DPS classes if tank classes deal more dmg without any positional constraint ? Tank needs good CC and protect ppl abilities, it's a teamplay based game.
Last edited by Edenlys; 04-30-2014 at 05:20 PM.
Do melee classes really need a buff in PvP? Maybe mnk. I play exclusively with me as sch, a brd, a DRG, and a pld. My DRG tears people up. Two shots a sch and fairy in one. And once two shotted 3 people at once. Maybe some melee are just bad.
i m not sure monk need a buff , monk is bad played most of the time.
i ve known a monk wich was realy realy powerfull much more than other dps i know : x li so in my opinion monk doesn t need a buff![]()
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Noo dont nerf tanks. They are fine as is. The only reason why they put bigger numbers is because everyone leaves them alone. They still dont do as much as dps classes.. and btw.. lets not make this game even more linear on pvp builds.. that would be ridiculous.
Melee DPS are alone too, they deal same damage with positional restriction.
Why SE change duty rule with Melee DPS slot requirement ? Melee DPS are low compare to other classes, they need a fix instead of slot !!!
A great Mrd, beat an entire team, is that role of tank class ?
With MRD nerf, we will see a massive pop of DPS classes...
Im at 285 morale and if a fully geared MAR bursts on me and my cooldowns are spent he's going to take about 30- 50% of my HP.. that's some bullshit, i'm not screaming nerf, but there is no Bard, Monk or Dragoon that has ever done that to me in 4000 matches in the 50 bracket. MAR constantly does this in pvp. With that said, they are a 1 trick pony, if you can escape their burst, they need to recharge their cooldowns but even then, they still put out some crazy dmg.
Play a BLM in any PvP match and tell me that any other DPS class needs a "buff".
The only thing BLMs are capable of doing is casting sleep and scathe, and I dare you to see how much dps you do with scathe alone.
As I said in another topic, I am a BLM Rank 15 with around 3200 HP and have been crit before from a Warrior's main for 1500-1600 dmg.
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