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  1. #231
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    The Mages Weapons are actually how they cast AOE when they cast an AOE Spell. the Equipped Weapon is just a focus It helps them channel the energy into the cast.

    Thaumaturges weapon is Cone AOE
    Conjurers weapon is Circle AOE.

    The differences between their Two hand and One hand equipments are null at that point.

    This isn't even the issue. The issue is things like being able to be a Melee oriented PLD to tank based on damage dealt not just defensive skills. Marauder has defensive skills too.
    well SE can always do anything they want to the system, there already scrapping what we got now who knows whats comming later, most likely end up a ffxi-2 when there done.
    (0)

  2. #232
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by indira View Post
    well SE can always do anything they want to the system, there already scrapping what we got now who knows whats comming later, most likely end up a ffxi-2 when there done.
    I don't think so.... SE wants to appeal to the 6,774,735,700 people on earth who didn't play FFXI
    MMo's are more mainstream and popular than they were in 2002-2003
    The console comes with a hard drive (you have no idea how huge this is)
    The will (I hope) take the things from FFXI that every MMO needs...
    Also take the inspiration and innovation from FFXI, the daring to do something different that has always been a part of FF...
    the courage to stick by your vision... TO create art and not be deterred too much by the "business" end
    Art imitates life... and life is about balance....
    SE will find the balance of old and new, FFXI and new innovations... Pleasing players and staying true to the vision....
    (2)

  3. #233
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Rydin View Post
    SE will find the balance of old and new, FFXI and new innovations... Pleasing players and staying true to the vision....

    We can only hope, but the idea of a Job being locked to only one weapon, especially if it ends up being the weapon most people don't see a Job normally using, the real FF vets will get upset like me.

    If all of a sudden Red Mage is a Lancer in game (Like Freya in FF9) Many people might get upset because Red Mage is supposed to use swords.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  4. #234
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Cairdeas View Post
    We can only hope, but the idea of a Job being locked to only one weapon, especially if it ends up being the weapon most people don't see a Job normally using, the real FF vets will get upset like me.

    If all of a sudden Red Mage is a Lancer in game (Like Freya in FF9) Many people might get upset because Red Mage is supposed to use swords.
    This would piss me off to the max as well. Going from one job being able to use a variety of weapon types to using only one weapon type is a huge downgrade. It is a downgrade not only from FFXI's system but a downgrade from every MMO ever created. I dont know a single MMO where a class/job can only use one weapon type. Not one. we need upgrades to combat, not downgrades.

    I think setting a job should completely change you from being a class to being a job, and jobs should level up from level 1, separate from classes. This will make it real, and Jobs wouldn't be class-weapon dependent. I think its pretty stupid that job level = class level too. I sure as hell don't want to start off as a level 50 paladin or a level 50 black mage, depending on the class that unlocks it. As if i didn't have little enough to do already, now there not even gonna let me level the jobs.

    SE... don't make this horrible mistake please.
    (1)

  5. #235
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    *warning... I WILL be FLAMED FOR THIS*

    Why don't we try to keep an open mind... whenever I go into a game.... Some brand new experience..
    I don't say "God I hope this game is like [Insert favorite game here]

    I am just happy for a new unique experience....

    Let's, at the very least, give Yoshi's vision a chance...
    We criticize the games lack of vision, and then fight against any semblance of direction that the developers want to add....

    Saying what you'd like to see is fine... but we haven't even seen the first battle change and people are already crushing the system
    Not one of us has tried out any jobs, or auto-attack or materia....

    Open your mind to unique experience

    How many games have we played where you were the same class (with the same weapon) for the entire game?
    Its so much easier to balance that type of game then a game where you can do it all and hybrid everything....
    So your favorite class might not have the weapon you like....
    Well I want a space man with a ray gun and thats not happening either.... A game has to have limits or else it would never be released.... Limits define the game...
    You can't be Master Chief or Sonic the Hedgehog in Eorzea... and that doesn't bother any of us... why? Because you weren't expecting Master Chief or Sonic
    You see what happens? When you want a thief to have a dagger or a blue mage to have a scimitar so badly that you can taste it... then you set your self up for disappoint me... And no, the devs didn't disappoint you, you disappointed yourself

    If you're still here, that means you want to see how SE handles this, what they can come up with because they've managed to capture greatness in past games...
    So let's see how it turns out... SE isn't Verizon... you're not locked into a 2 year contract... so relax and let's enjoy the ride together...
    Enjoy a brand new Final Fantasy with brand new mechanics and gameplay....

    on a side note... Many classes/jobs had odd weapon combinations in the numbered titles....
    Blue mages might have used Scimitars in FFXI... but they used polearms in X and whips in VIII and materia in VII
    (1)

  6. #236
    Player

    Join Date
    Mar 2011
    Posts
    216
    Quote Originally Posted by Cairdeas View Post
    We can only hope, but the idea of a Job being locked to only one weapon, especially if it ends up being the weapon most people don't see a Job normally using, the real FF vets will get upset like me.

    If all of a sudden Red Mage is a Lancer in game (Like Freya in FF9) Many people might get upset because Red Mage is supposed to use swords.
    Wait, what? Freya was a red mage? I do not recall her casting any white or black magic.
    (0)

    Yes I do have a My Little Pony sig because I'm not a complete loser who lives in his own little world, proclaiming something is stupid because I say so.

  7. #237
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by RabidSquirrel View Post
    Wait, what? Freya was a red mage? I do not recall her casting any white or black magic.
    Freya was a dragoon
    (0)

  8. #238
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    62
    Quote Originally Posted by Wynn View Post
    Here is why I refute these assertions that the current system can't allow for thief (or any other job role for that matter). There is no law or rule that a thief has to use a dagger. None. SE has two options here as far as I see it to accomplish implementation of the THF job role in the game.

    1. They add more job options later to the current classes. Their current thinking is 1 job for 1 class. But what does that mean really? For now? To start? Or maybe they really mean that they only want 1 job per class ever. They could change their mind later, in any case.

    2. They can add more classes to the game later, one of which could be given a job to unlock named Thief. That class could use another weapon entirely, or a cousin to the dagger. There are plenty of them out there. In fact, the name of the weapon hardly matters. It could be called a doodad or a widget. The name is pretty irrelevant. Whatever it is called, it will be a completely unique weapon specific to the class that unlocks the THF job role. We already see this in game. THM and CON both use staves of some sort. However, on CON they are called radials. When you get down to the base of it, these are both staves. Long, blunt weapons that are held in a two-handed fashion. But in the games eyes, they are different from one another and exclusive to their classes. There is no reason why this could not be done for the dagger too. Like I've mentioned previously, they could introduce a weapon like the kukri, or the shiv, etc. The class that unlocks the hypothetical THF job role could easily use a weapon like this.

    I'd like to hear a single logical argument as to why this is not a possibility that SE could use in the future.
    Yeah I know this is a really late reply but I was away for awhile and I wanted to address this really quickly just to get my complete thoughts in on the matter.

    1: Yes it's totally possible SE can open the system up in the future and make it more then one weapon to one job but that doesn't seem to be their intent based on what Yoshi-P and others on the Dev team have been saying. Can that change? Sure it's always possible but as it stands now 1 weapon to one job seems to be the case and now is what we are talking about not years down the road.

    2: Yeah they could add new classes and weapon(like Kukri which i like quite a bit) to accommodate the new job they want to add. But why? It's such a bother. Lets go back to the THF example again. First off nearly every image of THF in any game has them using a dagger.(which yes can be a Kukri but this isn't my main point) Be a assassin a rouge or a THF they tend to use dagger as a main weapon. Now we already discussed the dagger isn't a dagger but is a sword in FFXIV but lets just say they add in another(and this adds to the random unneeded confusion) Dagger(or Kukri) just for THF. The problem here is that the class will become a job and needs abilities from rank 1-50(and higher once the cap goes up) But nearly every ability related to being a THF or a dagger wielding job is used on the other weapons because they never intended to have a THF in the game. This causes problems because assuming they want to add it they need to make the defining abilities of the job part of the class instead just so it has things to learn and then the job won't seem as defined as it should. Now one could add they could add in new stuff that is new to THF but wouldn't that go against the reason they are making jobs in the first place? Players not only wanted a more defined class or job system but they wanted the Final Fantasy Jobs back and that means those jobs should play like they have in past games(to a extent they can still shake it up a little)

    Now as I said if they were to drop the whole armory system they could in turn completely redo what spells and abilities go on what jobs and the weapon to job issue would not be a problem anymore. The problem here is they are trying to build a new job or class system on top of one that was based on a concept that will no longer exist and is only holding it back.(As Alexia said) And while it's true there are tweaks and changes they can make to that job system to allow the jobs players want that doesn't mean it won't be needlessly confusing or convoluted.
    (0)
    Last edited by Illy; 06-30-2011 at 04:55 AM.
    Don't make me angry or I shall cut down all the trees and laugh as you can't breath!!!

  9. #239
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by RabidSquirrel View Post
    Wait, what? Freya was a red mage? I do not recall her casting any white or black magic.

    Freya was not Intentionally a Red Mage no, She wasn't a Dragoon Either. She did wear the Red Mage Get up, but she used skills that were previously considered "Blue Magic" in some past games and used a spear.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  10. #240
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Cairdeas View Post
    Freya was not Intentionally a Red Mage no, She wasn't a Dragoon Either. She did wear the Red Mage Get up, but she used skills that were previously considered "Blue Magic" in some past games and used a spear.
    Quina was the Blue mage
    Freya had all the jump and dragon killer stuff with the spears...
    (0)

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