Quote Originally Posted by Traek View Post
To be fair, T4 can be done faster then any dungeon in game. Not even 10 minutes really. Our FC group was doing it in 6min or under yesterday just farming some gear, and it was just random FC members, not like our raiding group.
6 minutes on the inside. I've yet to see any group that doesn't add at least 2-3 minutes between runs, when you add up loading times, breaks, etc., which is where I got the 10 minutes from.

It's also not the same as doing the expert level dungeons. I've done expert dungeons via DF in under 20 minutes, even when there are people that have no idea what they're doing. That is *never* going to happen in a t4 run. You're only every going to see the 10 minute turn over on t4 when you're running with a group of skilled players that know the content and work well together. Expert dungeons involve no organization whatsoever; coil runs actually do require organization, whether it's PF, LS, or FC (or static).

Every career tank I've known could care less about these mounts because it is just too much effort to be bothered.
And I doubt the devs expected any or even a significant minority of tanks to get the mounts. The people that have them now are not the normal tanks, even amongst the "career tanks" (and every single one of them that I've seen is most definitely a "career tank"). We're those crazy bastards that were willing to smash our heads into content time and time again to get it.

As I said before, the devs obviously didn't design the tank achieves with short term acquisition in mind. If you've got 40/200, you're on a pretty decent track since you're liable to have it within a few more months. I bet *that* is the rate the devs expect and most likely want to see. They don't want to encourage people to tank in the short term; they want to encourage people to tank over the long term.