Would help if they actually displayed HP% in the first place. Instead of eyeballing or using "other" methods to get it.Doing well is subjective. I would hardly call dps doing well if they don't know how to control it.
For example, there is no effort in turning a tap to blast heaps of water out but it's a bit more effort to make it into a smooth fine stream.
SE first introduce that you have to learn how to maximize your dps, now they're telling you you have to be a master of your dps.
Agreed. And there are multiple concepts that every class-type needs to learn to truly be at their best, so I don't understand why people believe DPS are exempt from this.Doing well is subjective. I would hardly call dps doing well if they don't know how to control it.
For example, there is no effort in turning a tap to blast heaps of water out but it's a bit more effort to make it into a smooth fine stream.
SE first introduce that you have to learn how to maximize your dps, now they're telling you you have to be a master of your dps.
i can see it now
"LEVI X FARM GROUP! WIPE = KICK, TOO MUCH DPS = KICK"
levi also has a mechanic that punishes healers who over heal. DPS shouldnt be special, they have pretty much had a free ride up to this point, the only mechanics they have to worry about are..... umm DPS and dont stand in bad stuff(tho most of them still fail at that)
that's not much different than healers who have to worry about ummm.. healing and don't stand in bad stuff
I don't believe people think DPS are exempt from it, but rather that it's a very poor "DPS mastery" check, if that is the intention.
Take Caduceus, for example. DPS don't just get to do whatever they want. Sometimes you'd call for a halt in DPS until the next feed so it doesn't split with stacks. They have to kill the snakes together. Especially if they're melee DPS trying to assist the tank.
The other day, we had a THM in Copperbell Mine (Normal) who was just Fire II'ing the Ichor blob boss. He kept killing the bomb we were supposed to be protecting so it would use Self Destruct. We spent a good minute telling him to stop before he noticed.
If you want a check for DPS that involves not doing too much damage, make it something that changes form, maybe even randomly. DPS have to deal a certain amount of damage in each form. If you deal too little, you get slapped by Vulnerability Up. If you deal too much, the boss gets Vulnerability Down.
But this "mechanic"? It doesn't sound very interesting. "Stop at 21% HP or wipe"
As I said in my post, there is absolutely nothing wrong with DPS having to slow/hold dps for visible mechanics that can be reacted to. The healer range debuff on Leviathan X is a visible mechanic, and the only real healing related one I can think of off the top of my head.
There are also plenty of good DPS stop/go mechanics already in-game and are fairly common. The reason they are good is that you can see the results of doing too much dps, as well as you have a chance to slow down before its too late. Every boss in Pharos Sirius, Gaols on Titan X (Healer over landslide), Spumes on Leviathan X are all mechanics where dps needs to watch what they are doing, and are good DPS limiters. The Leviathan 20% wipe is not because it just happens. No warning, no visibility, it just happens.
Questing is like participating in an Old Spice Commercial - Talk to me, talk to him, talk to me, talk to him, Now Talk To Me...Sadly, you are not done, back to him, look there, its that mob I never liked, back to me, back to him...I'm in the Waking Sands.
They exist because of things like Garuda in 1.0. You could hold dps during certain threshold percentages and then burn her from 50% to dead before she got a chance to two hour. They want players to actually participate in the encounter the way they designed it. Nothing wrong with that.
Just got hit with is a while back (-_-lll Not sure if its a bug or working as intended.
But this one is different. He is actually did it during the second phase, Everything is as per normal, he dived once, we switch on converter, out of no where, the fishman caster pops, then we all die.
Last edited by HumsterMKX; 04-27-2014 at 11:45 PM.
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