This depends on the mob. Typically if it has eyes or what looks like eyes, it works like that. Others are a radius.I didn't realize for the longest time that aggroing a mob out in the wild depended not only on your relative levels and proximity, but also on the mob's orientation. If it's looking at you, the aggro range is much higher, whereas if its back is turned in most cases you can walk right up to the creature. Now I think of aggro cones instead of aggro radii.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.