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  1. #1
    Player
    Shokanti's Avatar
    Join Date
    Feb 2012
    Location
    Ul'Dah
    Posts
    24
    Character
    Sho Kanti
    World
    Excalibur
    Main Class
    Black Mage Lv 70
    I don't still don't see a problem with Atma, its all luck based. Back in the day of 1.0, People would spend hours/days/weeks and hours of farming dungeons of Cutter Cry and Aurum Vale for a single piece of Dark light gear that was the best. Another example, Hamlet Defense, spending hours and hours of trying to get a base item for Relic or a Rare headpiece for DoL's. The drop rate was massively horrible, extremely rare however It was fun. I understand about "friends, family have to separate" Its life. You have a Tell system, Linkshells, Free company for conversation so you won't be [Lonely]. Its a game, no need for golden spoons/silver spoons. Pay to Play not Pay to Win.
    (0)

  2. #2
    Player
    Shantzu's Avatar
    Join Date
    Apr 2014
    Posts
    9
    Character
    Shan'tzu Hek'taleth
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Shokanti View Post
    I don't still don't see a problem with Atma, its all luck based. Back in the day of 1.0, People would spend hours/days/weeks and hours of farming dungeons of Cutter Cry and Aurum Vale for a single piece of Darklight gear that was the best. Another example, Hamlet Defense, spending hours and hours of trying to get a base item for Relic or a Rare headpiece for DoL's. The drop rate was massively horrible, extremely rare however It was fun. Its a game, no need for golden spoons/silver spoons. Pay to Play not Pay to Win.
    There are plenty of items that require an end-game oriented group to achieve and take plenty of time to learn. You are comparing this game to it's 1.0 version, which was failing. To get ATMA on all your classes would take an inordinate amount of time. Most people stop at one and never look back because of how tedious it is. A community looks at it's player base's needs and adjusts when bad decisions are made.
    (0)
    Last edited by Shantzu; 04-26-2014 at 04:57 AM.

  3. #3
    Player
    No2631's Avatar
    Join Date
    Feb 2014
    Posts
    106
    Character
    Rarado Aino
    World
    Omega
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Shokanti View Post
    I don't still don't see a problem with Atma
    It's a game indeed, and games are meant to be fun. Introducing a quest line like the Atma weapon isn't challenging or "difficult": the new letter from the producer talks about the "difficulty" in obtaining Atma, but the entire problem is that it's not difficult. It's easy. It's just incredibly tedious and involves going through the same motions over and over again. They gave us more experience from dungeons to fix FATE grinding tedium, and now they want us to go back to that.

    The Atma system is flawed, and doesn't have a clear direction. Who is this even meant for? Hardcore players who can beat Second Coil have better options. Midcore players who can farm Leviathan EX have a much less tedious alternative. Casual players who only play one or two hours a day? Please. By the time they've got an Animus weapon, we're rocking patch 2.6.
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  4. #4
    Player
    Shokanti's Avatar
    Join Date
    Feb 2012
    Location
    Ul'Dah
    Posts
    24
    Character
    Sho Kanti
    World
    Excalibur
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by No2631 View Post
    The Atma system is flawed.
    I do not believe it is flawed. before this patch, casual players were able to get i90 gear, relic weapon and zenith weapon with no problem? however to make atma a luck base. Flooding SE with complaints because causal players can not get it? If you work hard you will get it
    Quote Originally Posted by Shantzu View Post
    You are comparing this game to it's 1.0 version, which was failing.
    I do not agree with that statement that 1.0 was failing due to the "hard work" putting into the game. Not many players survived, however. I apologize for their misfortune of 1.0, i do hope their 2.0 experience is better. If this game was built on easy, whats the point of playing a game. Would you play a game on EASY mode instead of NORMAL or HARD mode? I'm done with this topic and I hate posting (felt irritated from players who cry over luck base) Just give the players a silver spoon and golden spoons! Pay to Win! Goodluck
    (0)

  5. #5
    Player Axlle10's Avatar
    Join Date
    Sep 2013
    Posts
    238
    Character
    Axle Ten
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Shokanti View Post
    I do not believe it is flawed. before this patch, casual players were able to get i90 gear, relic weapon and zenith weapon with no problem? however to make atma a luck base. Flooding SE with complaints because causal players can not get it? If you work hard you will get it

    I do not agree with that statement that 1.0 was failing due to the "hard work" putting into the game. Not many players survived, however. I apologize for their misfortune of 1.0, i do hope their 2.0 experience is better. If this game was built on easy, whats the point of playing a game. Would you play a game on EASY mode instead of NORMAL or HARD mode? I'm done with this topic and I hate posting (felt irritated from players who cry over luck base) Just give the players a silver spoon and golden spoons! Pay to Win! Goodluck
    you say to work hard and you will get it. you dont have to work hard at all. you just have to go into mind zombie mode and not ENJOY the game for that 40-50 hours of grind. myself i am going to just grind levi ex for my weapons till they increase or make different ways to get atma. In all honesty they should have made it a boss drop from dungeons AND FATEs. more people doing either is the best way to go IMO. that way they could even keep the current rates/prices as you could do dungeons gaining everything else needed to do those.
    (1)