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  1. #1
    Player
    No2631's Avatar
    Join Date
    Feb 2014
    Posts
    106
    Character
    Rarado Aino
    World
    Omega
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Shokanti View Post
    I don't still don't see a problem with Atma
    It's a game indeed, and games are meant to be fun. Introducing a quest line like the Atma weapon isn't challenging or "difficult": the new letter from the producer talks about the "difficulty" in obtaining Atma, but the entire problem is that it's not difficult. It's easy. It's just incredibly tedious and involves going through the same motions over and over again. They gave us more experience from dungeons to fix FATE grinding tedium, and now they want us to go back to that.

    The Atma system is flawed, and doesn't have a clear direction. Who is this even meant for? Hardcore players who can beat Second Coil have better options. Midcore players who can farm Leviathan EX have a much less tedious alternative. Casual players who only play one or two hours a day? Please. By the time they've got an Animus weapon, we're rocking patch 2.6.
    (0)

  2. #2
    Player
    Shokanti's Avatar
    Join Date
    Feb 2012
    Location
    Ul'Dah
    Posts
    24
    Character
    Sho Kanti
    World
    Excalibur
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by No2631 View Post
    The Atma system is flawed.
    I do not believe it is flawed. before this patch, casual players were able to get i90 gear, relic weapon and zenith weapon with no problem? however to make atma a luck base. Flooding SE with complaints because causal players can not get it? If you work hard you will get it
    Quote Originally Posted by Shantzu View Post
    You are comparing this game to it's 1.0 version, which was failing.
    I do not agree with that statement that 1.0 was failing due to the "hard work" putting into the game. Not many players survived, however. I apologize for their misfortune of 1.0, i do hope their 2.0 experience is better. If this game was built on easy, whats the point of playing a game. Would you play a game on EASY mode instead of NORMAL or HARD mode? I'm done with this topic and I hate posting (felt irritated from players who cry over luck base) Just give the players a silver spoon and golden spoons! Pay to Win! Goodluck
    (0)

  3. #3
    Player Axlle10's Avatar
    Join Date
    Sep 2013
    Posts
    238
    Character
    Axle Ten
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Shokanti View Post
    I do not believe it is flawed. before this patch, casual players were able to get i90 gear, relic weapon and zenith weapon with no problem? however to make atma a luck base. Flooding SE with complaints because causal players can not get it? If you work hard you will get it

    I do not agree with that statement that 1.0 was failing due to the "hard work" putting into the game. Not many players survived, however. I apologize for their misfortune of 1.0, i do hope their 2.0 experience is better. If this game was built on easy, whats the point of playing a game. Would you play a game on EASY mode instead of NORMAL or HARD mode? I'm done with this topic and I hate posting (felt irritated from players who cry over luck base) Just give the players a silver spoon and golden spoons! Pay to Win! Goodluck
    you say to work hard and you will get it. you dont have to work hard at all. you just have to go into mind zombie mode and not ENJOY the game for that 40-50 hours of grind. myself i am going to just grind levi ex for my weapons till they increase or make different ways to get atma. In all honesty they should have made it a boss drop from dungeons AND FATEs. more people doing either is the best way to go IMO. that way they could even keep the current rates/prices as you could do dungeons gaining everything else needed to do those.
    (1)

  4. #4
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    I'd rather farm another 12 atmas then every do Brayfox again....
    (0)

  5. #5
    Player
    Manyamz's Avatar
    Join Date
    Feb 2014
    Posts
    7
    Character
    Ambrose Nightsong
    World
    Leviathan
    Main Class
    Archer Lv 60
    1) Set the atma drop to a certain fate in each area.
    2) Drop the cost of books to at least 900, or lower.

    Going around with a random atma drop is so aggravating. I've fated with people who get their drop within one fate, and it takes me 20+ hours. We can focus on doing the dungeons more if you remove the aggravating fate grind. I am not having fun doing this quest. The purpose of the game is to have fun, not want to throw your controller across the room. Making a level 50 character do fates, which are intended to earn experience, is pointless. We are wasting time while we cannot use the experience gained.
    (2)

  6. #6
    Player
    Manyamz's Avatar
    Join Date
    Feb 2014
    Posts
    7
    Character
    Ambrose Nightsong
    World
    Leviathan
    Main Class
    Archer Lv 60
    At the same time you are having level 50 characters obliterate level 2 fluffy thing fates, so that low level characters cannot even get to them in time. It is not doing a service to low level toons who want to use fates to level. I suggest that you offer the availability to fate under a lower level class on that character to do the fates, and actually use the experience gained during the fate. This way we can advance our character instead of bash our heads against a wall for hours.
    (1)

  7. #7
    Player
    Grifstar's Avatar
    Join Date
    Apr 2014
    Posts
    140
    Character
    Kali Coh
    World
    Adamantoise
    Main Class
    Monk Lv 70
    I really like an idea of maybe after a certain amount of fates the drop rate will increase a percentage until you finally get one, and then reset and repeat. Makes the unlucky actually feel like they're accomplishing something at least. Although honestly any improvement would make things so much better.
    (1)

  8. #8
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Manyamz View Post
    1) Set the atma drop to a certain fate in each area.
    2) Drop the cost of books to at least 900, or lower.

    Going around with a random atma drop is so aggravating. I've fated with people who get their drop within one fate, and it takes me 20+ hours. We can focus on doing the dungeons more if you remove the aggravating fate grind. I am not having fun doing this quest. The purpose of the game is to have fun, not want to throw your controller across the room. Making a level 50 character do fates, which are intended to earn experience, is pointless. We are wasting time while we cannot use the experience gained.
    This is a good solution. Hope they listen

    Some people are confusing working "hard" to get it and they missing the whole point. The atma system and myth collection fvor books are unreasonable. Especially sitting for 4 hours for one of the BOOK fates to pop up is NOT "working hard". Just comical

    Drop rate increased + 900 per book sounds good to me
    (2)
    Last edited by Mature; 04-26-2014 at 05:29 PM.

  9. #9
    Player
    Ddmk's Avatar
    Join Date
    Feb 2014
    Location
    Limsa-mateus
    Posts
    188
    Character
    Beowolf Destroyer
    World
    Mateus
    Main Class
    Marauder Lv 50
    Good solution above or just set it to 100 fates per zone per atma take rng out completely
    This way
    A. you have a set target
    B.you can group up and get atmas at the same time
    C.every 1 has the same amount of "work" to do
    (1)

  10. #10
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    ATMA is NOT hard work... it's boring non-work. It's mindnumbingly boring. I've mostly given up on ever getting an atma weapon(3/12 after probably 48h of trying). Only reason I do fates anymore is to get GC seals for engineering manuals. I can't level any other class with fates(not that I only use that at all) but this would help give it dual purpose.

    My time is limited as is probably a lot of thores with work and stuff to do. I still manage to clock a decent amount of hours to do a lot of things but never enough to do everything I'd like to do(I hardly ever touch beast tribes quests simply because by the time I'd get to them someone would want some help on some more fun run).
    (0)

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