haven't noticed that behaviour, gotta check.
What i remember on spawning enemies is that they will stand still a few secs until they run to the highest enmity target, but i can select them at this time.
Platform PC
haven't noticed that behaviour, gotta check.
What i remember on spawning enemies is that they will stand still a few secs until they run to the highest enmity target, but i can select them at this time.
Platform PC
Last edited by Spoekes; 04-25-2014 at 08:20 PM. Reason: typo and Platform
I'm talking about specific enemies.
Turn 4 mobs are 'falling down' to the elevator. They are on the emnity list before you see them and but you can flash them anyway.
Gaoler adds raise from the lava and I cannot target them by pressing TAB until they surface fully. But still I can get one with flash and CoS.
So I wonder if it's possible to select mobs during animations like falling down and raising from lava. On gaolers, for instance, I would like to hit raising mob with prepared combo finisher but if I wait until it fully surfaces I loose chance to aggro second one before it starts moving.
So I'm wondering if there a trick to do it.
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