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  1. #1
    Player
    Jitenshazuki's Avatar
    Join Date
    Mar 2014
    Posts
    30
    Character
    Faint Murmur
    World
    Lich
    Main Class
    Gladiator Lv 50

    Spawn animation and selecting

    I see a noticeable lag between seeing some adds on the emnity list and being able to select them with TAB. Examples: knight and soldier, dread, gaolers.

    Luckily, flash affects them as soon as they're in the emnity list, so I just use Flash+CoS for pickup during that spawn animation.

    However I still wonder if it's possible to select them during spawn animation. Maybe enemy cycling works? I'm on PC btw, do PS3/4 players have this issue?
    (0)
    Last edited by Jitenshazuki; 04-25-2014 at 09:06 PM. Reason: emphasis

  2. #2
    Player
    Spoekes's Avatar
    Join Date
    Feb 2014
    Posts
    646
    Character
    Spoekes Magica
    World
    Odin
    Main Class
    Scholar Lv 70
    haven't noticed that behaviour, gotta check.

    What i remember on spawning enemies is that they will stand still a few secs until they run to the highest enmity target, but i can select them at this time.

    Platform PC
    (0)
    Last edited by Spoekes; 04-25-2014 at 08:20 PM. Reason: typo and Platform

  3. #3
    Player
    Jitenshazuki's Avatar
    Join Date
    Mar 2014
    Posts
    30
    Character
    Faint Murmur
    World
    Lich
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Spoekes View Post
    haven't noticed that behaviour, gotta check.

    What i remember on spawning enemies is that they will stand still a few secs until they run to the highest enmity target, but i can select them at this time.

    Platform PC
    I'm talking about specific enemies.

    Turn 4 mobs are 'falling down' to the elevator. They are on the emnity list before you see them and but you can flash them anyway.

    Gaoler adds raise from the lava and I cannot target them by pressing TAB until they surface fully. But still I can get one with flash and CoS.

    So I wonder if it's possible to select mobs during animations like falling down and raising from lava. On gaolers, for instance, I would like to hit raising mob with prepared combo finisher but if I wait until it fully surfaces I loose chance to aggro second one before it starts moving.

    So I'm wondering if there a trick to do it.
    (0)

  4. #4
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Yeah, there's a delay between when they're spawning and when they've actually spawned. For some reason they still pick up enmity when spawning, so Flash or Steel Cyclone is really your only option (though I'm not sure if they can be damaged before they've spawned or not). Thankfully it's enough before you actually need to start doing your enmity combo (or more Flashes).
    (0)

  5. #5
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    I've had this happen on T4. Im on PS3. First time I ever did it, this issue DID not happen. Several runs later, it started happening to me. Once, they did not even appear on my screen at all (I've had this exact issue happen with Garuda twins). I could not target them at all, so I just flashed until OoM and hoped to god I wouldn't lose aggro.
    (0)

  6. #6
    Player
    sheepysheepy's Avatar
    Join Date
    Sep 2013
    Location
    GRIDANIA
    Posts
    364
    Character
    Sheepy Sheepy
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    i've played on both pc&ps3 while getting my internet from TalkTalk, Virgin and Sky (3 big companies in UK)

    this happened on all 6 setups so i just accepted it as part of the game
    (1)