But to me after the success this game has become it seems that Yoshi P has handed control back after 6 months of success to the old crew from FF14 1.0 who made all the bad decisions then to what is currently trending now with their bad decisions now being made. It is my hope that SE does read this and others who have the same opinion in their player base in regards to the direction this game is going so they fix this issue and prevent future mistakes such as this to be prevented in the future. Square Enix, noone likes a grind fest in which you gain neither skill development or reward, I remember playing Final Fantasy 1 on the NES and doing that, but this isn't the USA in 1987. It is easy for me to fathom that with all the development power your design team has in place, you would be capable of creating a more enjoyable, challenging, and rewarding experience that not only would make us have growth in skill, but also to make us feel justly rewarded for time spent in Eorzea!