The only reason that the FF3 Ranger got white magic was because the developers were still using D&D as a foundation for classes. Back in AD&D (and in 3.Xe to some extent), Rangers had access to low level divine magic which, in the FF series, is translated into White Magic.
Rosa is a straight up WHM that just so happens to use a bow. She has nowhere near the stats to be a DPS of any kind.Final Fantasy 4 - Rosa is a ranger/white mage in the game... We all call her a white mage, but in a sense she isn't she's a multi class.. or could she just a ranger itself and like Final Fantasy 3, be a dps healer???
Once again, D&D. Rangers got animal companions and the devs had a metric crapton of jobs to create. They weren't beastmasters since FFV actually *had* a beastmaster job which you got at the same time as Ranger. Ranger was the archer.Final Fantasy 5 - Ranger job from the fire crystal was an archer that called upon animals for assistance (a beastmaster?)
The name is only used because they ran out of synonyms for "archer". It's not a real Ranger because it doesn't have any of the trademark Ranger abilities (namely Barrage and Aim).Final Fantasy Tatics A2 - Ranger job is a trap setter?
Rangers have always been straight up DPS. The FF3 ranger was a DPS with some healing utility (it's a "healer" in the same way that PLD was a healer); Rosa was simply a WHM with a bow instead of a staff and Aim simply because there isn't really another character that uses bows. The FFV ranger was *not* a pet class; it was an Archer with a single random effect ability that was in no way defining of the job. The Seeq only got the job name because every other possible one was taken.So we have 2 ranger versions that are healers, 1 ranger version that is a pet class, and 1 ranger version that sets traps (not sure how useful that will be but hey), and then a ranger who is dps.
Do not look at the name of a job to determine the defining attributes of it. Look at the actual abilities of a job. Ranger has *always* been defined by the abilities Barrage and Aim. Guess what? We already have those in game with the archer, which is synonymous with Ranger in every single game (the only game with both has Hunter as the upgraded Archer so that you still have a viable bow job for the endgame).
RNG is already in game; people are just pissed because it's a class rather than a job.



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