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  1. #1
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by ks3v3n View Post
    timeframe 33 seconds
    Fracture is only 300 potency for WARs thanks to the extended duration (100 + 10 ticks of 20). For PLDs, it's a mere 220 (100 + 6 ticks of 20).

    As such, there are 3 basic "rotations" to discuss:

    RoH x 2 + Fracture (Fracture will be reapplied just before Fracture fades; because of how DoTs work in FFXIV, that's actually right when you want to refresh them):
    (150 + 200 + 260) * 2 + 220 = 1440 pot over 7 GCDs = 205.7 pot/GCD
    (70 + 60 + 60) * 2 + 80 = 460 TP over 7 GCDs = 65.7 TP/GCD - 50 TP/GCD regen = 15.7 TP/GCD net loss

    RoH spam:
    150 + 200 + 260 = 610 pot over 3 GCDs = 203.33 pot/GCD
    70 + 60 + 60 = 190 pot over 3 GCDs = 63.3 pot/GCD - 50 TP/GCD regen = 13.3 TP/GCD net loss

    Riot Blade spam + Fracture:
    (150 + 230) * 3 + 220 = 1360 over 7 GCDs = 194.3 pot/GCD
    (70 + 80) * 3 + 80 = 530 over 7 GCDs = 75.7 TP/GCD - 50 TP/GCD regen = 25.7 TP/GCD net loss

    As such, you'll see that Riot Blade + Fracture is the worst possible rotation by a fair deal. Even if it is ideally the lowest threat you can do, it's going to bottom you out *way* faster because Riot Blade is so inefficient. Fracture is also way worse than you thought it was. I wouldn't even bother with it, honestly, since it's a mere 1.2% increase in damage dealt but a much larger increase in TP consumption (way more net loss and a 3.8% increase in consumption over time).

    The lack of 2x enmity modifier while out of SwO should be more than enough to allow you to RoH spam with impunity (.8 * 2 = 1.6 compared to SwO's 1.0). About the only time you're at risk of pulling off of the MT is if you're using FoF and/or you get a crit with RoH (SwO with FoF = 1.3; SwO crit = 1.5; SwO + crit + FoF = 1.95) immediately after a neutral enmity condition (someone just provoked or you're starting with a fresh enmity table).
    (1)

  2. #2
    Player
    ks3v3n's Avatar
    Join Date
    Dec 2013
    Posts
    56
    Character
    Kseven Leetha
    World
    Shiva
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kitru View Post
    snip
    k, you got me there with 6 vs 10 ticks, but no1 said you needa pump in riot combo the entire fight. it was an example how you can use every gcd right from the beginning or after tankswaps, w/o fear to pull of aggro
    (0)

  3. #3
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by ks3v3n View Post
    k, you got me there with 6 vs 10 ticks, but no1 said you needa pump in riot combo the entire fight.
    You're not going to be served using it for any extended period of time. At best, I would use it 1-2 times at the start if you're really worried (which you really shouldn't because the MT should be leading with a Shield Lob/Tomahawk and be a GCD ahead of you for combos). For any tank swap, you're almost always better served by simply Stoneskinning your tank partner: it generates less enmity and is, honestly, more useful than the couple hundred damage you'd do in those few GCDs.
    (1)

  4. #4
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by ks3v3n View Post
    k, you got me there with 6 vs 10 ticks, but no1 said you needa pump in riot combo the entire fight. it was an example how you can use every gcd right from the beginning or after tankswaps, w/o fear to pull of aggro
    what I have resorted to doing is stoneskin --> riot combo --> riot combo --> stone skin. that is definitely not set in stone, but you still get decent damage in SO, and you have no chance of taking aggro. if you are in a fight that requires tank swapping do the same thing but if your good you can stance dance well enough that right after u provoke you hit the combed Halone
    (0)