Um am i crazy or the only one who has noticed this...PB > Demolish > Blood for Blood > Snap Punch > Internal Release > Snap Punch > Howling Fist > Dragon Kick > Steel Peak > Snap Punch (PB wears off at this point) > Dragon Kick > Twin Snakes > Touch of Death > Demolish > Bootshine > True Strike > Snap Punch > Dragon Kick... etc.
Dragon kick doesn't seem to apply the debuff when used with perfect balance. Perfect balanced enabled snap punches n stuff don't put you in opo-opo stance.
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