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Thread: Dark Knight

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  1. #1
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Roffel View Post
    I see dark night being a job stemming from the marauder class. The class is already 2 handed so they could have a scythe or great sword. Now obviously we only have 5 slots for a job so keep that in mind and they will still have tank armor which has its benefit as u will see. I'm seeing pug/arc as sub which seems op to me so maybe pug/arc or thm

    Souleater next weapon skill 20% hp converted to dmg cannot be used with darkness.

    Darkness single atk. Dmg given is absorbed

    Crushing blow high dmg+bind

    Vehemence 50%dmg up 50 def down

    Unholy sacrifice 30% hp sac for high aoe dmg.
    It would a crying shame if SE doesn't give DRK its own base class.
    (0)

  2. #2
    Player
    Deathscythe343's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Zaknafein Do'urden
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Exstal View Post
    It would a crying shame if SE doesn't give DRK its own base class.
    I agree with Roffel. Marauder kind of makes sense for this.
    (0)

  3. #3
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Roffel View Post
    Why give its own base class when Mrd has all the skills it already has that's menacing? Berserk? Vengeance? Storms blow which increase slashing dmg? It's all right there overpower???
    Quote Originally Posted by Deathscythe343 View Post
    I agree with Roffel. Marauder kind of makes sense for this.

    2 handed axe for Dark Knight seems kind of lame? They (SE) have so much time to create a new cool base class with a completely different skill set from Marauder. Sure, you *can* make Dark Knight from Marauder but why do it when you can make a whole new playstyle.

    I believe they should only make 1 class into 2 jobs if that was the intention from the ground up like SCH/SMN. Going back to change or modify is probably more work than it's worth.
    (0)

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