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  1. #1
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Another way they could do it is have it as a complete xx amount of FATEs to obtain the atma, they could tie that into lore by saying something like once so many mobs have been defeated (but we would still use FATEs) the aether released by the slewen monsters would react with the Zenith and crystalise forming a type of crystal known as Atma. Also to tie seperate zones into lore they could say "the environment inwhich the aether crystalises seems to affect the type of Atma created."
    (0)

  2. #2
    Player
    Deathscythe343's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Zaknafein Do'urden
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Delsus View Post
    Another way they could do it is have it as a complete xx amount of FATEs to obtain the atma, they could tie that into lore by saying something like once so many mobs have been defeated (but we would still use FATEs) the aether released by the slewen monsters would react with the Zenith and crystalise forming a type of crystal known as Atma. Also to tie seperate zones into lore they could say "the environment inwhich the aether crystalises seems to affect the type of Atma created."
    Actually a good idea. A similar one that I have heard mentioned before. Having people do 50 fates to get their atma still provides the grind, but at the same time, provides people with a visual progression that could ease the tension of the grind.
    (0)

  3. #3
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Deathscythe343 View Post
    Actually a good idea. A similar one that I have heard mentioned before. Having people do 50 fates to get their atma still provides the grind, but at the same time, provides people with a visual progression that could ease the tension of the grind.
    I was just thinking the same thing. Instead of random, complete 50 Fates in each of the areas and you obtain the Atma for that area. IMO, problem solved. Still keeping people involved in Fates in the open world, still having a longer goal to accomplish, but at the same time giving everyone a clear reward for the job being done.
    (0)

  4. #4
    Player
    SionDurant's Avatar
    Join Date
    Mar 2011
    Posts
    356
    Character
    Zohar Lumani
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by NorthernLadMSP View Post
    I was just thinking the same thing. Instead of random, complete 50 Fates in each of the areas and you obtain the Atma for that area. IMO, problem solved. Still keeping people involved in Fates in the open world, still having a longer goal to accomplish, but at the same time giving everyone a clear reward for the job being done.
    Yep,

    lol ANYTHING that's not this current system I'd love to try cause I can't stomach it and I'll keep trying, not quitting, not unsubbing, but I'm not very grateful for this! XD
    (0)

  5. #5
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    I would MUCH rather spend a full week doing 600 Fates (50 in each of the 12 areas) to obtain the pieces needed to upgrade, than to spend the last week doing Fates to have one piece.
    (0)

  6. #6
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Delsus View Post
    Another way they could do it is have it as a complete xx amount of FATEs to obtain the atma, they could tie that into lore by saying something like once so many mobs have been defeated (but we would still use FATEs) the aether released by the slewen monsters would react with the Zenith and crystalise forming a type of crystal known as Atma. Also to tie seperate zones into lore they could say "the environment inwhich the aether crystalises seems to affect the type of Atma created."
    This sounds good.
    But not only "do xx amount of FATEs in zone z", but more "do xx amount of boss FATEs and xx amount of enemy group FATEs in zone z" or people would only do the easier FATEs.
    (0)
    Last edited by Felis; 04-23-2014 at 11:55 PM.