Page 1 of 4 1 2 3 ... LastLast
Results 1 to 10 of 40
  1. #1
    Player
    SionDurant's Avatar
    Join Date
    Mar 2011
    Posts
    356
    Character
    Zohar Lumani
    World
    Excalibur
    Main Class
    Lancer Lv 90

    Possible Alternative to current Atma?

    I understand SE wants this to be longer, drawn out. I respect it for different various reasons.

    But the current state of RNG for Atma is very atrocious, 30 hrs spent to show for 1 atma stone whereas my FC mates come in 3-5 HR's and get 11/12 or even 12/12. It's not a very balanced system considering.

    Perhaps SE should consider a Korean Style grind if they insist on a grind, see below.

    Instead of complete RNG, break the Atma's into fragments.

    Example: 10 Maiden Atma Fragments builds 1 Atma of the Maiden.

    Rules:
    Must obtain Gold Rank in Fate.
    Must participate in fate until it's completion.
    Atma Fragments have 50/50 chance per Gold Ranked Fate to drop, a set value, not randomized (edit from confusion)

    Note: This means no matter what, you have to do at minimum 120 Fates. That's still a lot of Fates, and would still take players time when coupled with the books. SE could even just consider increase the myth count of each book to compensate for this to 2000 a book. People would tolerate the system a lot more if it wasn't so fecklessly based on RNG.

    Of course I won't be complaining if Atma is just slapped with a nerf bat. Please, no more mindless RNG, it's very boring and discouraging.
    (5)
    Last edited by SionDurant; 04-23-2014 at 11:04 PM.

  2. #2
    Player
    Arcaloid's Avatar
    Join Date
    Sep 2013
    Posts
    227
    Character
    Arcana Holo
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    RNG will be fine if they can do what Diablo is doing, in that game for every 2 hours if you didn't get a legendary drop, the drop rate will be double.
    Blizzard said 99% of the players should get at lease 1 drop within 2 hours, yet they still develop such a system for the unlucky 1%, while SE is just ignoring them.
    (2)

  3. #3
    Player
    SionDurant's Avatar
    Join Date
    Mar 2011
    Posts
    356
    Character
    Zohar Lumani
    World
    Excalibur
    Main Class
    Lancer Lv 90
    They could also even make Crafting more relevant in this system too, make it so any crafter level 50 can utilize the materia melding tool to create the Atma pieces out of the 10 fragments, this would put more barriers that are not dependent on RNG and also add another gil sink.
    (0)

  4. #4
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Inconsistent... You want to retain RNG (50% is still RNG), but you don't want RNG...
    (0)

  5. #5
    Player
    SionDurant's Avatar
    Join Date
    Mar 2011
    Posts
    356
    Character
    Zohar Lumani
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Nekodar View Post
    Inconsistent... You want to retain RNG (50% is still RNG), but you don't want RNG...
    50% to clarify I mean that you have a 50/50 chance on each Fate to get the fragment, that's not RNG that's a set increment.
    (0)

  6. #6
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by SionDurant View Post
    50% to clarify I mean that you have a 50/50 chance on each Fate to get the fragment, that's not RNG that's a set increment.
    Chance... 50%... still RNG...
    Granted, less than 0.1% chance that you go 10 fates without getting a fragment, but RNG is RNG.
    If you mean 50% on first try and 100% on second, say that instead.
    (2)

  7. #7
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Another way they could do it is have it as a complete xx amount of FATEs to obtain the atma, they could tie that into lore by saying something like once so many mobs have been defeated (but we would still use FATEs) the aether released by the slewen monsters would react with the Zenith and crystalise forming a type of crystal known as Atma. Also to tie seperate zones into lore they could say "the environment inwhich the aether crystalises seems to affect the type of Atma created."
    (0)

  8. #8
    Player
    Myrhn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,010
    Character
    Myrhn Shirayuki
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    How do you know that the current RNG is not 50% and we all just have bad luck? Just like the poster above why replace a RNG with a RNG
    (1)
    I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.


  9. #9
    Player scarletfoxxy's Avatar
    Join Date
    Feb 2014
    Posts
    107
    Character
    Katniss Everdean
    World
    Sargatanas
    Main Class
    Blacksmith Lv 59
    but what if your so unlucky you never or on the upside of this 50%?? i know it's unlikely but it also contradicts your argument. The change should simply be: after 30 gold fates in 24 hours in a particular area the next (31st fate) will drop the atma for you. They can keep the RNG for people who get drops before 30 but everyone else sees a light at the end of the tunnel.
    (0)

  10. #10
    Player
    Deathscythe343's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Zaknafein Do'urden
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    A possible alternative would be to put atmas in places that you want players to go. They introduced 3 new dungeons in the patch. Put one in each of them. Or even make it so that you get one at random. They could start people off by giving them the water one when they complete the levi story mode.
    (0)

Page 1 of 4 1 2 3 ... LastLast