Dummy DPS wise I get between 350-365 range with i91 (gloam ring+ wave harpoon) with 485 acc. no food, no group, no pots. average parse times 4min range before i run dry on tp.
Dummy DPS wise I get between 350-365 range with i91 (gloam ring+ wave harpoon) with 485 acc. no food, no group, no pots. average parse times 4min range before i run dry on tp.
Random question about using the spreadsheet solver:
I'm solving for 495acc with what I have and I'm using the "Compare Score Against" while setting each individual Soldiery piece to see how much it would change. So by default the difference is 0 with the initial armor setup I'm using. Then I enabled the Weathered Gloam Choker and reran the solver and it ended up having a difference of +0.371.....but didn't use the choker and ended up changing other pieces.
Why would it do this? Other pieces show an obvious increase by using the new enabled item, others show no difference by not including the item. But this one shows an increase, but changes items that were already available and not the new item so why wouldn't it use that setup as "default"?
Default Setup = Solved for 495 ACC:
Wave Harpoon
Wyrm's Armet
Wyrm's Mail
Allagan Gloves
Allagan Waist
Weathered Astrum Hose
Wyrm Greaves
Hero's Necklace
Allagan Earrings Maiming
Hero's Bracelet
Allagan Ring of Striking
Weathered Gloam Ring
=696.087, 496 acc, 419 crit, 319 det, 404 speed
Enabled Weathered Gloam Choker (but it isn't selected in the decision variables):
Changes To = Hero's Belt and Allagan Ring of Maiming, the rest are the same.
=696.458, 496 acc 430 crit, 322 det, 388 speed
?
Last edited by zeth07; 04-21-2014 at 01:13 PM.
Am kinda in the same boat. Been looking at what some people are pulling on T8 and where I am falling short. Only i93 ( poor RNG Drops ) and over the course of the entire fight while dealing with only some mechanics on my end, my friend is informing me I am pulling 320-330.
Rotation is staying perfect, not applying full Chaos combo on Dreads because they are never staying up long enough.
Any other feed back from people as to what they are hitting ?
Have seen a few videos with Dragoons in upper 350's
You must've selected something wrong, or checked the "enable" in the wrong column. For me, without the Weathered Gloam choker shows the second set you posted with the Hero's Belt + Ring of Maiming (707 weight). Once I enabled the Weathered Gloam Choker, it instantly used it and gave me 497 acc, 431 CRT, 311 DTR, 404 SS (710.403 weight)
You using ID -> DI - > TT > VT > FT on dreads? Cause you said you're not using Thrust Combo, when ID -> DI is significantly stronger. Keeping your DoTs upped on The Avatar when you switch to dread? You could pull off what we should be doing on Twintania; Setting up the DI on Avatar so your first skill is DI on the Dread, then TTT combo. That'll significantly increase DPS. Maybe you should position yourself so you're always in between where the Dread and the Avatar is, to minimise distance? Keeping 1 jump up maybe if your group is pulling the Dreadknight to the sides, and not pulling to where the MT is?Am kinda in the same boat. Been looking at what some people are pulling on T8 and where I am falling short. Only i93 ( poor RNG Drops ) and over the course of the entire fight while dealing with only some mechanics on my end, my friend is informing me I am pulling 320-330.
Rotation is staying perfect, not applying full Chaos combo on Dreads because they are never staying up long enough.
Any other feed back from people as to what they are hitting ?
Have seen a few videos with Dragoons in upper 350's
I can't say much as I'm not on T8, but there could be numerous things why your DPS is lower than it should, all of which can be fixed with very little fine-tuning.
Last edited by Dervy; 04-21-2014 at 09:31 PM.
Player
using PH, ID, DIS, TT, VT, FT on Dreads because I normally already have HT refreshed just as they are spawning.
Dread is almost always dead before CT Dot would be ticked even 2/3's the duration. There have been times when I complete the Chaos Chain on boss with CT, but if timed correctly on my end, it has not been needed because I should be reapplying the full Chaos combo on the boss right after Dread is dying.
Dots are always up on Boss full time. At times, which I am working on a loss of HT during BrainJack because I am the one having the attention of the tank, but quickly resolved once the debuff is off the tank.
Last edited by Taleon; 04-21-2014 at 09:37 PM.
Is it dead right after the FT or do you need to use any more abilities afterwards? If so, set up the ID on the avatar, and straight away do DI -> CT -> TT -> VT -> FT. That should increase DPS slightly more. Remember, once you've pressed the button for ID the hit will apply. You can run/sprint anywhere right after the hit even mid-animation.
Last edited by Dervy; 04-21-2014 at 09:41 PM.
Depends on which Dread spawn, first one is dead at or before FT, later spawns I have more combo lines going off on the Dread, because of the other DPS dealing with Mechanics lowering their DPS at that time.
These are normally the times where I am dropping CT on the boss, as well as PH with a quick target change. Boss and Dread are tanked side by side, so no movement loss
I'm not 100% sure if I read what you mean correctly Taleon, but it is possible to hit HT while being the target of the brainjacked MT, it just requires some very slight positional adjustments.
Timing is slightly off with this,Is it dead right after the FT or do you need to use any more abilities afterwards? If so, set up the ID on the avatar, and straight away do DI -> CT -> TT -> VT -> FT. That should increase DPS slightly more. Remember, once you've pressed the button for ID the hit will apply. You can run/sprint anywhere right after the hit even mid-animation.
Last week, I was preloading Dis on Avatar but is almost always left me a three to four sec wait for the Dread. Instead, I would HT > TT > VT swap to Dread ( he is just getting into position at this point ) FT > Ph > ID > DIS > TT > VT > FT on Dread if it is still up, or finish FT on Avatar and go right back into a full Chaos combo on Avatar.
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