nope...
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nope...
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Last edited by uryell; 04-19-2014 at 12:22 AM.


Exactly. PS3 "graphics caps" has nothing to do with it - CGI movies include detail that simply can't be replicated in real time. The scenes are rendered frame-by-frame, with each frame taking several minutes. (Have fun with THAT kind of frame rate!) Even movies more than a decade old will appear shiny next to real-time animated models in the present day.
Pretty much, yes. Yes, that is what it means. Adding the glasses and the pink shirt helps, though, to hammer it home.
While I agree that PS3 holds the game back in some aspects, lack of cutscene graphics in live gameplay isn't one of them.
In a cutscene everything is predetermined, leaves rustling on trees, grass being moved by wind, people in the background, a bit of dust kicked up when/how they move, how lighting hits them is all predetermined. In an unpredictable environment like a live game, its impossible to have graphics on that level because you can't control what the players look like, when and where they move and what they interact with in the world.
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