Page 4 of 4 FirstFirst ... 2 3 4
Results 31 to 37 of 37
  1. #31
    Player
    vanityobscene's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    116
    Character
    Williem Roosecote
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Zaero View Post
    Ack! My error. Thats what I get for War tanking.

    And Jen, I bump into the sleep issue so I usually OP before the sleep lands then single target combo.
    I just got Rage of Halone, so happy days for the 3 part combo!!

    (1)

  2. #32
    Player
    Bixby's Avatar
    Join Date
    Mar 2011
    Posts
    1,534
    Character
    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by vanityobscene View Post
    At the moment I have cure on my gladiator as a replacement for pots (as they have a cooldown I can't stomach when I really need health).
    Yeah, I should mention most of that advice applies post-job and in groups. When you're soloing, do whatever works. At lower levels, Cure is still pretty decent since the MND gap isn't as bad. And Protect is always welcome when soloing.

    Foresight is worth getting soon, though. It's a level 2 skill. Not a gigantic investment of time.
    (2)

  3. #33
    Player
    vanityobscene's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    116
    Character
    Williem Roosecote
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Bixby View Post
    Yeah, I should mention most of that advice applies post-job and in groups. When you're soloing, do whatever works. At lower levels, Cure is still pretty decent since the MND gap isn't as bad. And Protect is always welcome when soloing.

    Foresight is worth getting soon, though. It's a level 2 skill. Not a gigantic investment of time.
    Thanks again. My partner (healer) is away tomorrow and the day after so I'll likely spend that time focusing on getting CNJ to 15 and now Marauder high enough to get some of those skills, and spend the rest of the time working on my crafting classes (which I think'll be armorer/blacksmith for the sake of materia & hq gear self-sufficiency). I tend not to do instances without her because I know I can rely on her for healing (she's a healer vet from a number of different mmos), and that puts my main story quest on hold till she's available again. (Plus I feel more confident with her at my back on the first run of things.)
    (1)

  4. #34
    Player
    Thaliss's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    577
    Character
    Andros Dyrstwyrn
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    About crafting, your primary class will get everything from dungeons and quests. If you are more in combat raid focus on your combat class 1st.
    It's interesting for following classes you want to level up
    And you level far too fast to make materia worthwile before endgame. And now that you can acces "easily" gear iLvL 100 upgradable to iLvL110 (crafted only iLvL90) it is even less.
    (1)
    Last edited by Thaliss; 04-17-2014 at 11:03 PM.

  5. #35
    Player
    Cap75's Avatar
    Join Date
    Feb 2014
    Posts
    243
    Character
    Sil Ellessa
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Since most everything I'd advise has already been said on the first page I'll just mention a couple little tips. Patrol mobs, being one. Pretty much everything after the HM has them. Single creatures that keep following the same route which also usually overlaps with another patrol mob. Either pull them first, ideally, or if they're far enough away from an all melee mob, grab that mob and run them back out of the patrol route. Just watch for pesky ranged creatures that may just sit there. Which brings me to ranged creatures. They can be a pain because they don't want to move and going to them often risks pulling something else. Easiest way to get them to move is to break line of sight. Pull the melee creatures in the group around a corner and the ranged attackers will come to you till they can get a clean shot off. This should allow you to then get everything in a group safely for some quick AOE burn down.
    (2)

  6. #36
    Player
    JeniLinsky's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    561
    Character
    C'mell Cordwainer
    World
    Goblin
    Main Class
    Gladiator Lv 80
    The nice thing about running with your healer in the same room is that, if the DDs are being asshats, you have enough votes to abandon the duty without eating the penalty.
    (1)

  7. #37
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by vanityobscene View Post
    Thanks again. My partner (healer) is away tomorrow and the day after so I'll likely spend that time focusing on getting CNJ to 15 and now Marauder high enough to get some of those skills, and spend the rest of the time working on my crafting classes (which I think'll be armorer/blacksmith for the sake of materia & hq gear self-sufficiency). I tend not to do instances without her because I know I can rely on her for healing (she's a healer vet from a number of different mmos), and that puts my main story quest on hold till she's available again. (Plus I feel more confident with her at my back on the first run of things.)
    If you do crafting, level them all. You'll want cross-class abilities, as well as being able to make ingredients.
    (0)

Page 4 of 4 FirstFirst ... 2 3 4