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  1. #41
    Player
    Legionius's Avatar
    Join Date
    Mar 2014
    Posts
    55
    Character
    Legion Lothbrok
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Warlyx View Post
    Ppl drive tank players away , some quit , some reroll healer/dps (and who can blame them , have u seen some DF/PF for extremes or coil?. i feel sorry for tanks trying to learn the encounters )
    While this has been my experience as a tank and a new player in other roles, there is another factor people forget.

    Tanking space in endgame is limited. In every MMO I've ever tanked in it's been an issue. Every one needs more tanks for leveling but, once you hit end game there is a surplus. You have to prove yourself, kick other tanks in the balls and hope other tanks get bored/quit to even have a shot in most cases. The standards for tanks end up much higher gear and skill wise than necessary and starts to trickle down into leveling, damaging the entire role.

    This has a tendency to kill off a percentage of existing tanks that might have been in the roulette and deter people from continuing or changing to the role without friends to back them up. Taking them out of the duty finder one way or the other.

    It used to take a lot longer for this kind of mindset to become community wide. Now it seems to be almost instant. There is no magic cure. It is a sociological problem.

    TLDR Quit hitting yourself.

    GIFSoup
    (3)

  2. #42
    Player
    Obysuca's Avatar
    Join Date
    Aug 2013
    Posts
    963
    Character
    Ayaminae Yirien
    World
    Midgardsormr
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Warlyx View Post
    Ps4 players , ps3 to ps4 players that want to try the game again , and even new pc players that wanted to start playing with Ps4 friends
    Hoping thats what happens. Because from what I've seen so far for ps4, its mostly people transferring over from ps3 :/ Haven't really heard people going "Oh hey, its on ps4, better get it" and it'd be kind of disappointing for a game to be lacking new players joining this early on
    (0)

  3. #43
    Player
    Legionius's Avatar
    Join Date
    Mar 2014
    Posts
    55
    Character
    Legion Lothbrok
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Obysuca View Post
    Hoping thats what happens. Because from what I've seen so far for ps4, its mostly people transferring over from ps3 :/ Haven't really heard people going "Oh hey, its on ps4, better get it" and it'd be kind of disappointing for a game to be lacking new players joining this early on
    I'm on my 1st paid month on PC. Do I count ?
    (0)

  4. #44
    Player
    Lilysparkle's Avatar
    Join Date
    Sep 2013
    Posts
    81
    Character
    Lily Lunaheart
    World
    Gilgamesh
    Main Class
    Arcanist Lv 70
    This may seem radical, but in my mind, I feel like they should just quadruple the Duty Roulette reward for adventure in need. Yes, times it by four. I think you get 4500g atm? So make it 16-20k. Yes it seems like a lot, but that's the point. People would actually get off their chair and start leveling a tank pronto. Don't mistake me though, this new amount would be for the adventurer in need reward for any DR, so it wouldn't just be for tanks. It'd be for anyone. It's just that most of the time, it's tanks that are needed as we know. This sort of reward would genuinely get people to play tanks more I think, and equalise the imbalance in roles. You'd get a lot more tanks wanting to use the DR, and in time probably start seeing more Healer needed and possibly even DPS needed. *That* should be how the adventure in need reward should work, it should actually incentivise ppl, not just be "Oh here's a little extra for the coincidence of lvling a tank." Compare that against 200 primal ex/coil runs for a job exclusive mount - which is nice yes, but wow. Reasonable concept but not a very good implementation imho!
    (1)
    Last edited by Lilysparkle; 04-15-2014 at 08:46 PM.

  5. #45
    Player
    Legionius's Avatar
    Join Date
    Mar 2014
    Posts
    55
    Character
    Legion Lothbrok
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Lilysparkle View Post
    Words and sounds
    The real problem isn't just the reward. It's true that it's too low to matter to most people. What I see as the problem is that there is no reason to keep queuing after the daily reward. I can spam HMs for a ridiculously larger over all reward than what I would get for helping other people. Seems a bit odd to me.

    Right now for most people it's one trip through Daily/SM a day at most and then hide in a bubble doing less for more.
    (1)

  6. #46
    Player
    Xandim's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    139
    Character
    Iskandar Emmerich
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Lilysparkle View Post
    text
    This 4500 already is 6x the original reward (roles in need got like... 600 gil? i dont remember) but then again, even if the reward was like 20k then it still wouldnt solve things, since people would only do it once for the reward then never do it again. And it wouldnt help much someone who is leveling. AND it would inject gil into an already bad economy. There is nothing much SE can do about it. They could make tanks and healers hell a lot of fun to play still its up to us players to pick up the class and actually play it.=\
    (0)
    Iskandar Emmerich - Behemoth Server

  7. #47
    Player
    Kazamoto's Avatar
    Join Date
    Aug 2013
    Posts
    294
    Character
    Kazamoto Futatabi
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    One thing that would help, but require massive redesign and balancing, is to change party size.

    4 person parties are just too small.

    Needs to be 6/12/36 player content.
    4/8/24 doesnt really work that well.

    If we're forced to 1H(ealer), 1T(ank), 2D(PS) we have to assume that as many people play healers and tanks as do DPS, and that is nowhere near accurate.

    If there are 10 healers, 10 tanks, and 40 dps in queue, under current parties, that leaves 20 dps just standing around.

    If it was 1T,1H,4D, everyone would get in.

    It wouldnt fix the problem, but it would lessen the symptoms.

    FFXI has done 6/12/18+ content forever and rarely felt as brutal to get in as a dps...

    Then again, I just finished leveling SCH/SMN, and geared my recently finished PLD, to go with my BRD/DRG/MNK i already had leveled.

    And as a middle of the road player, not casual, not hardcore, I have 4 DPS, 1 Tank, and 1 Healer.... leveled.
    (0)

  8. #48
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Kazamoto View Post
    ...snip...
    this will solve nothing, since more DD will be needed more people will play DD...the trouble don't lie in the form or size of the group, but into people!
    people want big number! because it make them feel stronger.
    (1)

  9. #49
    Player
    KyroeFelix's Avatar
    Join Date
    Dec 2011
    Location
    Limsa-Lominsa
    Posts
    249
    Character
    Lara Felix
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Rakashu View Post
    I don't know what your doing, but 30-40 minute wait times do not exist, 5-10 minutes at the very most.
    Quote Originally Posted by Rakashu View Post
    Seeing as how queues are cross-server; I don't think it has any thing to do with my server.

    Also, I play when the server is mostly dead, early in the morning.

    I'm not generalizing, just telling the truth of the situation. Queues aren't that bad, any thing beyond 10-15 minutes is pure fantasy.
    I consistently wait 30 mins to get into dungeons when I try to go as bard. If I go on drg, it's faster. People aren't making up their wait times. Just because you get in quickly, doesn't mean everybody else does. The "truth of the situation" is, there's a problem with queue times for DPS.
    (1)
    So many wise players on these forums.

    Quote Originally Posted by DragonSlayer45
    You pay for the game. You pay for a monthly fee. Then you pay to not play the game. Logic.
    Quote Originally Posted by Wicc
    I guess when people don't agree with you, they instantly become an elitist.

  10. #50
    Player
    Kazamoto's Avatar
    Join Date
    Aug 2013
    Posts
    294
    Character
    Kazamoto Futatabi
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    Quote Originally Posted by silentwindfr View Post
    this will solve nothing, since more DD will be needed more people will play DD..
    More people wont just magically play DD because more people are needed, that is madness to even suggest.

    People all ready more frequently play DD because they prefer to, the game should TRY to match the demographics that play.

    Quote Originally Posted by silentwindfr View Post
    the trouble don't lie in the form or size of the group, but into people!
    So, you are suggestion we force people to change?

    This sounds a lot like the people who say:

    Others should be forced to play tanks so I don't have to.

    Why should you not be forced to tank so others don't have to?
    (0)

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