Wasn't directed at me, but I'll take up the mantle. I'm a casual player myself (I probably average about 5-6 hours per week), but I find the constant throttling of difficulty by games to be quite a pain. I don't need my accomplishments handed to me just because I'm short on time, thanks.
LotRO's Volumes being made soloable.
WoW giving an extra buffs to PUGS and general difficulty nerfing.
Rifting nerfs in Aion.
One of the aspects that people find enjoyable is the satisfaction of overcoming a challenge. That disappears when there is a distinct lack of challenge in the game.
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