Well, yes, the entire point of Perfect Balance is to get to GL 3 in three actions. If you
don't do that, something is wrong
Either way, a too low skill speed requires you to start Perfect Balance in GL 1 in order to get 5 actions, which kind of defeats the point of getting to 3 quickly and then getting a free two max power attacks.
On other notes, there is definitive proof that all monsters have different Acc caps based on attack location? I wonder when we'll get a number for Turn 9 flank/back...