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  1. #11
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    I think GLA (or PLD) needs an usefull third part for the Riot Blade combo.

    Because nowadays, Rage Of Halone provides the best damage output AND the most enmity boost AND the only debuff a GLA WS can do on GCD. So, playing a PLD is basically the same combo over and over.
    For the WAR, you have to choose between an enmity/damage combo, a buff combo or a debuff combo, and it's far more interesting to play.
    (2)

  2. #12
    Player
    LukeyP666's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    143
    Character
    Sabbah Sunblade
    World
    Odin
    Main Class
    Marauder Lv 60
    I'd already said in another thread that Paladins should get a third part of the Riot Blade combo. Something like Divine Blade or Holy Sword which deals Holy type magical damage and costs MP to use. The MP use would be greater than the MP regained through Riot Blade, meaning in the same way as you use TP over time, you would still be losing out on MP to maintain the combo. You could also make it so it places a debuff the opposite to Rage of Halone which reduces the target's magic power, so a Paladin would be expected to maintain both combos to maintain both de-buffs.

    I use Tempered Will a lot. The second set of Divebombs on T5 when tanking the snakes, and for the Row Bombs before Superbombs on Titan XM in particular. My Static is good at baiting the 5-way Landslide before moving to their safe spot, but some PUGs will often jump the gun, dropping Landslide right on top of me, so I always pop it right as the Bombs spawn.

    If the level cap increased, I'd like to see Warrior's level 55 Job Skill be a DPS stance, completely the opposite to Defiance.
    (0)
    Last edited by LukeyP666; 04-13-2014 at 04:03 PM. Reason: Dat Character limit...

  3. #13
    Player
    Clouse's Avatar
    Join Date
    Jul 2012
    Posts
    42
    Character
    Clouse Valca
    World
    Goblin
    Main Class
    Gladiator Lv 50
    I would love to see pld get Aegis Boon back. They would have to tweak it a bit since it was pretty OP in early 1.0. Was a great skill though, got better the more you learned to time it right. Would make a killer combo with bulwark.
    (1)

  4. #14
    Player
    OmegaSinX's Avatar
    Join Date
    Oct 2013
    Posts
    321
    Character
    King Drako
    World
    Behemoth
    Main Class
    Marauder Lv 76
    Quote Originally Posted by LukeyP666 View Post

    If the level cap increased, I'd like to see Warrior's level 55 Job Skill be a DPS stance, completely the opposite to Defiance.
    Woah a 25%+ Damage would be OP or Borderline.... Warrior DPS outside Defiance is pretty high already if you spec STR and Wear STR Accessories.
    (0)
    Tanks be Like....


  5. #15
    Player
    FallenHero's Avatar
    Join Date
    May 2011
    Posts
    96
    Character
    King Nyxus
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Enlight would be broken in pvp if the damage didnt break sleep, but who cares about pvp in this game amirite? lol
    (1)

  6. #16
    Player
    A_Magical_Unicorn_Rider's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Gierness Volstenn
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    If they did give Riot Blade a Tier 3 attack, it would HAVE to be an AoE type attack.

    Because I'm effing tired of Warrior getting Overpower and we get stuck with the flashlight cop duty. ¬_¬
    (0)

  7. #17
    Player
    File2ish's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    839
    Character
    Olwen Mercier
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Some might be a bit OP. Just did for fun and tried to make it relatively balanced without much thought.

    PLD:

    51:
    {Sanguine Blade - Combo off of Riot Blade. Recovers HP upon hit with a slightly higher potency than Bloodbath. Combo Potency 280. (Damage combo).
    OR
    Uriel Blade - AoE cone. Non combo. Additional effect: enmity boost. Potency 120 (same as overpower).}

    53: Chivalry - swaps TP and MP (by %). [say you have a cap of 2000 MP (for ease of math), while TP is always 1000 cap. At 1200/2000 and 500/1000, the swap will make it 1000/2000 and 600/1000]

    55: Phalanx: Provides 5% damage mitigation for 15 seconds and increases block rate. (3 min CD)

    WAR:


    51: Warrior's Charge - Off GCD circle AoE enmity attack, 100 potency. Can only be used when 10y-15y from target (like shoulder tackle). Instead of pulling mobs, you go to them!

    53: Defender - 10% damage mitigation for 10 seconds (same CD as Rampart, [less potent since WAR is the meat shield and PLD has a shield]).

    55: Raging Rush - Off GCD 300 potency attack. Pacifies enemy for a short duration (5 seconds? whatever shield swipe's is), 3 minute recast.
    (0)
    Last edited by File2ish; 04-16-2014 at 02:16 AM.

  8. #18
    Player
    Kirinichibon's Avatar
    Join Date
    Feb 2014
    Posts
    174
    Character
    I'zizi Pi
    World
    Faerie
    Main Class
    Arcanist Lv 65
    Quote Originally Posted by Reynhart View Post
    I think GLA (or PLD) needs an usefull third part for the Riot Blade combo.
    I'd like to see paladins get something comparable (but different) than overpower. Either a third combo from riot blade that's aoe or a merit or some other skill upgrade that makes riotblade do aoe damage.
    (0)

  9. #19
    Player
    Kaiza77's Avatar
    Join Date
    Apr 2014
    Posts
    2
    Character
    Kaiza Einherjar
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    Combo off of Riot could be something with an effect as simple as %25 to reset the CD on Scorn.
    (0)

  10. #20
    Player
    AlrikRouge's Avatar
    Join Date
    Dec 2013
    Posts
    389
    Character
    Alrik Rouge
    World
    Cerberus
    Main Class
    Gladiator Lv 60
    Would be great for a combo off of RB. Holy Strike at 300 MP. No added anything. Level 51. Stronger than RoH potency.

    Trait - RB gives 10% more MP. Level 52

    Trait - RB gives 5% chance of Holy Strike costing half MP. Level 54

    Guardian Surge - restore all defensive cool downs except HG. Costs 1000 MP. Recast = 10 minutes. Level 55

    Paladin's Sacrafice - used on recently revived player. Target gets full health, MP and TP and weakness removed. Cost: Drops HP to 1. GC - 7 min. Level 55. (Best to keep HG handy for this one...)

    Thoughts? I know it doesn't add AoE attacks like some (and myself) want. But does more so differentiate PLD tank from WAR tank.
    (0)

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