I've learned to just never mount up when running through beastmen areas. Too many casters/ archers. I think I remember the heavy debuff having something like a 20% chance of activating when you take damage while mounted, but it seems like a lot more sometimes. Usually using sprint works better for me in those areas since mobs are quick to attack but don't do any meaningful damage. Could probably make it to any of the beastmen aetherytes walking at the slowest speed and still not worry about dying.
Because gods forbid running through enemy territory be even remotely dangerous. /eyeroll
The hardest part of Fate zerging is getting to the Fate sometimes.
I do them all the time, I still don't see your issue, I can avoid pretty much all agro if I actually use my eyes and survey my suroundings instead of burying my head into my map display.
the few Sylphs that are hard to avoid agro can also be easilly outrun long before you get the heavy debuff, it's not the first hit that applies the debuff.
I see the Trolls are out in force lately...
On Topic: The only thing more annoying than a monster you could pummel into a greasy smear on the ground impotently flailing away at you is when they actually manage to inflict Heavy on you with said impotent flailing. Sometimes I'll dismount and do Eorzea a favor by removing them from the gene pool, other times I'll just keep riding on and wonder why SE ever thought this would make me think the open world was dangerous, when it clearly isn't.
100% agree with the OP. Get rid of it, it's a stupid feature. You can run around on a gathering class, get heavied, and still it's nothing more than a bloody inconvenience, even in the highest level zones.
Bring back stupidly high-level mobs to add the open world danger element!![]()
Sometimes it is the first hit. That's the problem.I do them all the time, I still don't see your issue, I can avoid pretty much all agro if I actually use my eyes and survey my suroundings instead of burying my head into my map display.
the few Sylphs that are hard to avoid agro can also be easilly outrun long before you get the heavy debuff, it's not the first hit that applies the debuff.
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