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Thread: Parry...

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  1. #1
    Player
    PiedPiper's Avatar
    Join Date
    Jan 2012
    Posts
    452
    Character
    Pied Piper
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    More to the point, this thread is discussing parry vs dps stats and (OP) saying the odds of parry saving you (thus preventing a wipe) are lower than the odds of the tank's dps increase making the entire group pass some dps check (thus preventing a wipe).

    As Casper pointed out. A 20% dps increase on a paladin is still only about 20 dps, in a group of 4 dps, all of which should now pull no less than 200, that is adding 20 dps to about 1000 dps group total (counting both tanks) give or take a few points. This is a VERY small increase.


    Parry, however, at the 600+ numbers imparts about a 45-50% chance to parry an attack you fail to block (which you already stood a 40ish% chance to block with a buckler). This means every attack you take has to (nearly) flip and land on tails twice to take full damage. This is actually pretty reliable. Even over the seconds they are active, foresight and bulwark are both weaker than highly stated parry.
    (0)

  2. #2
    Player
    Megido's Avatar
    Join Date
    Nov 2013
    Posts
    210
    Character
    Datura Megido
    World
    Cerberus
    Main Class
    Marauder Lv 66
    Quote Originally Posted by PiedPiper View Post
    As Casper pointed out. A 20% dps increase on a paladin is still only about 20 dps, in a group of 4 dps, all of which should now pull no less than 200, that is adding 20 dps to about 1000 dps group total (counting both tanks) give or take a few points. This is a VERY small increase.
    It doesnt really matter who does the damage. That 20 dps increase would probably take a single dps weeks to get. Everything is a small increase in this game so thats not a real good argument. That 20 dps could just help you skip a phase or get a kill without having to wait another 1-2 resets, or in case of a dps dying and getting weakness on a boss barely at farm, that extra dps might just make it a non issue.

    @ above, i would never trade 1% DR for 1% dmg. No tank ever should. But the difference seems to be more in favor of dmg, comparatively to your statement.
    (1)
    Last edited by Megido; 04-10-2014 at 09:17 PM.