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  1. #11
    Player
    BlackHaloJT's Avatar
    Join Date
    Mar 2011
    Posts
    100
    Character
    Black Halo
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by ColorOfSakura View Post
    I personally find it hilarious that so many hardcore Legacy players were complaining about wanting ARR to be more like the days of 1.0 because they want the progression for gear to slow down and be more like the Darklight drops from 1.0, and then the Zodiac Weapons thing gets introduced, where the Atma thing is close to *identical* to the 1% Darklight drops from 1.0, and now all those people are complaining that it's taking too long and is too boring.
    Nope we didn't want this Candy land easy mode hand me gear lobby instance theme park. Darklight drop rates sucked but it was something implemented as the game was at its end. People are complaining because they been on easy street since ARR launch now they have to grind for something.... People that are obsessed with getting something will find anyway to get it whether they have to complain till their eyes bleed, scratch and claw their way to it. If you want it bad enough you will find a way to get it. Do I think the Atma grind is challenging/fun- no just another time sink to distract the players while SE makes more rehashed dungeons.

    Like I said before I blame SE/Yoshi for making relics easy to get in the first place. They were not that easy to get in 1.0 only a few percent had them and usually only one. Now that most people have them its not like they want them sitting in inventory collecting dust. Why not just do the grind collect the next trophy so you can stand around waiting for the next round of rehashed dungeons in the near future. Please look forward to it.

    ARR brought in the entitlement era.
    (4)
    Last edited by BlackHaloJT; 04-09-2014 at 03:37 AM.